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Video Discussion / I DID IT!!
« on: May 18, 2014, 08:37:12 AM »
I'm finally the gate jump! After years of training and practice, it's finally over!
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but i will be in the top online list soonI don't even know what that means.
I was considering the other day how all of the Japanese and Korean players I have seen play cultured have had broken sound, and I was considering the differences between culture and K2 and other games produced my Japanese players such as permanence 2.The problem with cultured's music is too inconsistent to really be sure what exacly is causing it. If I would have to guess it would be because there's too much sprites, backgrounds and sounds stored in the memory. So when it tries to load music, it can't fit certain songs into memory.
The main thing I noticed was that they other games all used the DLL, and that maybe that had something to do with it, although I have no way to be sure. I just thought I would bring it up as your engine or the games made using it might also suffer if this is the case.
I wanted to see how this engine works, but this is incompatible with GM 8.08.1 to 8.0 converter