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Messages - Sephalos

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196
Game Design / Re: Effects for game makings (sprites)
« on: June 30, 2013, 05:19:12 AM »
Already knew about the spriters resource (it's basic) and no one wants your mario sounds! (I don't think they are effects  :Kappa:)
LIES  :SwiftRage: everyone wants mario sounds

197
Game Design / Re: Effects for game makings (sprites)
« on: June 30, 2013, 03:32:13 AM »
Also check out this website if you are looking for anything videogame sprites/tilesets related.
https://www.spriters-resource.com/

And while I'm at it, here are a ton of Super Mario games sound effects.
https://www.themushroomkingdom.net/wav.shtml

198
Off Topic / Re: Unrelated to becoming The Guy
« on: June 30, 2013, 03:18:20 AM »
ITS A FREE COUNTRY IN AMERICA  :SwiftRage:

Even though I'm Canadian!  :SwiftRage:
WHAT'S ALL THIS SWIFTRAGE ABOOT  :SwiftRage:

199
Video Games / Re: Rogue Legacy
« on: June 29, 2013, 03:44:08 AM »
Can't go wrong with a Roguelike / Platformer / RPG.  :BloodTrail:

200
Off Topic / Re: Lets's Talk
« on: June 29, 2013, 03:41:34 AM »
I just visited the fanciest McDonalds I have ever been to. It had a self playing piano, a fireplace, a gold roof... seems legit. :BloodTrail:
Is Ronald wearing a tophat?

201
I also want :DBstyle:

202
User-Made Creations / Re: IWBTArioTrap... Again
« on: June 28, 2013, 01:20:50 PM »
I remaked it, hope it's good this time.  :Kappa:
https://www.mediafire.com/download/sa39qfo65ivu2s7/IWBTArioTrap.rar
remaked  :Kappa:
I beleive you meant remaded.

203
Off Topic / Re: Lets's Talk
« on: June 28, 2013, 09:51:22 AM »
Let's talk with me!
(I hope you got that reference)

204
Unfinished / Incomplete / Re: I wanna be the Herp Derp
« on: June 28, 2013, 07:58:26 AM »
Updated with 8 fantastic sides!

205
Video Games / Re: Hotline Miami
« on: June 27, 2013, 09:54:20 PM »
Agreed. I love the difficulty in this game, very reminisent of guy games.
Another big point for me was the unusual story and trippy setting. It also has some of my favorite video game music of all times.

In conclusion, this game is made of win.

206
I'm glad we took the time to find this fix.
I've been wanting to make a fangame using only 16x16 blocks and smaller tilesets.

:ItsBoshyTime: o o o o o

207
Video Discussion / Re: I Wanna be the Music - 10 1/2 Min Avoidance
« on: June 27, 2013, 12:37:19 PM »
Multiple JizzFaces  :Kreygasm:  :Kreygasm:  :Kreygasm:  :Kreygasm:  :Kreygasm:

209
Game Design / Re: Super Sound Guide for YoSniper's Engine
« on: June 27, 2013, 12:05:21 PM »
Its certainly possible, Kamilia 2 uses both.
I don't exactly need it, but there was some features I thought I could take advantage of.
I'm pretty sure Influka modified the way the game handles saves. Judging by the fact that you can only save one file. But I might look into eventually and try to find a way to make it work.

210
Game Design / Re: Super Sound Guide for YoSniper's Engine
« on: June 27, 2013, 06:49:29 AM »
Interesting, it certainly isn't as confusing as I thought, the real confusion came from the part of yosnipers music script. I would use that engine, but it would just take me too long to make it how I like, and there's a couple of things i'm not keen on.
Still learned a bit about ssound from this. I will have to use it if I get GM pro, since I'm sure that lite doesn't support extensions.
One thing's for sure, I just can't get it to work with Yutuu. I think it has something to do with the way Yutuu Engine Saves and Loads.

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