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Video Games / Re: Super Smash Bros U
« on: July 24, 2013, 04:23:14 AM »
Wowie
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Then why didn't he just say that the original one he posted worked for Game maker 8.1...It does work with 8.1, that's the version I use. I just tried doing this on a fresh engine and everything is working fine for me. So I would call shenanigans on gamemaker being weird as it often is the case.
Keep everything the way it was and add it also to the world object (the name of a song you have in your music folder) I just want to see if that would maybe fix it.Try adding this line to the world create object also after SS_Init();
bgm = SS_LoadSound('Music/title.ogg',1);
3 Questions:
Do I change 'Music/title.ogg' to the title of a song? I mean in the one you just told me to put in the world object.
How does that change the "Unknown script or function: SS_IsHandleValid"?
Are you telling me to switch to the original one in the link you posted?
when i change the case events toThat's weird...
case startRoom:
if filePlaying != 1 { filePlaying = 1;
if SS_IsHandleValid(bgm) = 1 { SS_FreeSound(bgm); }
bgm = SS_LoadSound('Music/title.ogg',1); SS_PlaySound(bgm); }
break;
it says "Unknown function or script: SS_IsHandleValid"
Wat am i doing wrong