httpss://www.dropbox.com/s/fnt8vrpiewtvt7j/Citadel_v1.1.zip?dl=0There's a download link.
This is what I made for yosniper's contest 2015.
Tried to make this with the highest production value that I ever made
ScreenShots :
Stop the grid? Why?
There are lite mode
and regular mode(There is one more mode but it's not ready yet)
Anyway, As I'll tell you in the readme, there will be
- eig... I mean, SEVEN stages and bosses
- Lots of gimmicks (Including those don't meet yosniper's contest rule #6)
- Some needle game elements(I'm not a good gimmick/puzzle maker.. sorry)
- And more that I wanted to write and I forgot
- atk emotes spam for no reason well.. hope you like it
Edit : 1.055 update
- Changed prisoner gimmick mechanism in stage 4(for detail, check out the readme file)
1.06 update
fixed some places that can make you stuck or killed instantly
1.07 update
- Fixed game over option
- Stage 8-4 Lockdown for fix(you can still progress to next room)
- Final Boss fixed a bit (to make it less confusing)
1.08 update
- Changed Graphics
- Stage Start Effect Added
- Final Boss' 7th Phase Added
- Chaos mode added(Don't expect anything : Whatever you expect, It's worse. I'll admit if you say this is stupid)
1.09 updated
- Changed default option(current option is left untouched)
- Fixed Tutorial room graphic glitch
- Fixed Stage 8-4 unpassable glitch
1.095 updated
-Graphic Bug Fixes
- Nerfed Some of 5th boss' attack
- Tip paper shows press up button to activate
- Fixed 8-4's text(I'm afraid that room itself's mechanic won't be fixed until deadline)
1.1 updates
- 5th boss nerf
- HP 60 -> 50
- 5th phase removed, too confusing for new and not-so-new players
- 2nd phase nerfed(purple ball slowed down)
- Chaos mode is now open for everyone!
and nobody will play because it's too ridiculous and hard!- Other changes I don't remember
- pls no bugs
- I'm begging you bug god