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Messages - Kyir

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256
The Lounge / Re: The Guy or The Kid?
« on: June 24, 2014, 04:13:59 PM »
Are you suggesting that there's some sort of continuity spanning every fan game? If so, we have to assume that there is a true time line in which the Kid/Guy never dies at all throughout the platforming, and every death represents one of those branching timetrees that science fiction writers love. That also suggests that Cultured is the last game of said time line, since the Kid/Guy dies as part of the plot, as opposed to the gameplay.

257
Unfinished / Incomplete / Re: I Wanna Be The Third Try
« on: June 24, 2014, 11:51:27 AM »
Jump refresher hype! (Chrome flags this as a virus though, just fyi)

258
User-Made Creations / Re: I Wanna Descend Into Hell
« on: June 22, 2014, 11:32:14 AM »
That's some pretty extensive feedback! I'll look into the bugs you mentioned (though I'm still really perplexed by the music repeat not working in that one area,) so if I ever get around to releasing a new patch that'll be it. I did also make a lot of this game when I was still just trying to figure out how stuff works in game maker, hence a lot of stuff like the timings being too tight. I just never really thought much about how it would be playing the game without knowing how to do stuff. You'll probably either really love or really hate the next gimmick.

Thanks for your review though!

259
User-Made Creations / Re: I Wanna F A T B I R D S
« on: June 19, 2014, 11:20:19 AM »
The only real complaint I have is that one the first screen there are places where it can be hard to distinguish the tiles from the background, but that's not such a huge deal since the platforming there is easy.

260
User-Made Creations / Re: I Wanna F A T B I R D S
« on: June 19, 2014, 06:10:52 AM »
I'll play it, but I'm going to be upset if I don't have to answer any math problems.

261
User-Made Creations / Re: I Wanna Descend Into Hell
« on: June 18, 2014, 06:18:45 AM »
I updated the game to make it so you don't have to collect all the secrets and play through the hard mode of the first half of the game to get to all the later stuff.

It appears that I also managed to brake the third secret, so that one should probably be avoided all together.

262
Unfinished / Incomplete / Re: I Wanna 100 Floors
« on: June 13, 2014, 03:13:31 PM »
That's where it ends.

263
Unfinished / Incomplete / Re: I Wanna 100 Floors
« on: June 13, 2014, 02:14:05 AM »
There's 23 screens of them.

264
Unfinished / Incomplete / I Wanna 100 Floors
« on: June 12, 2014, 11:17:45 PM »
I don't really feel like finishing this game any time soon, but it feels like a waste to just let 30something screens sit around on my hard drive.

https://www.mediafire.com/download/m1q7ebbp6s2gb1g/I_Wanna_100_Floors_this_shit.rar


265
User-Made Creations / Re: 6.exe
« on: June 11, 2014, 10:32:33 PM »
I'm in awe. You've made something that crashes right away.

Though as it turns out, it works if I just hit ignore on the errors. I got to +1 stealth before quitting.

266
No. Why do you ask?

267
Google it bro (imagine a Keepo right here)

268
User-Made Creations / I Wanna Deracinate the Walls of Theodosius II
« on: June 04, 2014, 12:31:34 AM »
A fangame long in development! I know a ton of hype surrounds it already, but I promise it completely lives up to all expectations had of it. Expect over a hundred hours of playtime in a breathtakingly well-crafted worlds, navigating jumps never seen before by mortal eyes!

Screenshots:


Download:
https://www.mediafire.com/download/l3rl22zkkv3lsup/I_Wanna_Deracinate_the_Walls_of_Theodosius_II.rar

269
Programming Questions / Re: bullets going through blocks.
« on: June 02, 2014, 08:45:49 PM »
Try creating a collision event inside bullets where when it collides with you block object it runs the code instance_destroy()

Other than that, I'm not really sure what you could do.

270
Programming Questions / Re: Apply Spray Code
« on: June 02, 2014, 12:24:03 PM »
Thanks.

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