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Messages - Kyir

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241
User-Made Creations / Re: I Wanna Descend Into Hell
« on: December 17, 2014, 05:41:55 PM »
To be honest, I'm not sure how you're doing the green crystal secret at all right now. It seem to still be impossible to me.

Oh, nevermind, I remember how I wanted people to do this now. It's probably the hardest segment of the game to figure out at this point though.

242
User-Made Creations / Re: I Wanna Descend Into Hell
« on: December 17, 2014, 05:14:31 PM »
I can't do anything about aligns changing, and I am aware of that screen you pointed out, but each of those objects is approximately two lines of code so there's not a lot of room for subtlety in them. I'm glad the save blockers stopped some of the erroneous screen skipping, but there are definitely more places out there where you can abuse jumping outside of the map.

You're probably the person who has put the most time ever into one of my games at this point. I encourage you to finish a run and get it into a world record thread, because no one will ever beat it probably.

243
General Discussion / Re: How to be a Steam Card scumlord...
« on: October 07, 2014, 06:48:53 PM »
I'm glad you included that line about abusing you friends for cards. It's good to be honest.

244
User-Made Creations / Re: I Wanna Descend Into Hell
« on: October 07, 2014, 12:35:50 AM »
New version fixes music loops (probably,) includes shot blockers (definitely,) and resolves a few of the wonkier jumps earlier in the game.

245
User-Made Creations / Re: I Wanna Praise the Sun
« on: September 30, 2014, 11:39:28 AM »
And yet, that wasn't enough to motivate him to finish it. How mysterious.

246
User-Made Creations / Re: I Wanna Praise the Sun
« on: September 30, 2014, 10:58:43 AM »
How could my assumption have been so wrong... This truly is my greatest crisis.

247
User-Made Creations / Re: I Wanna Praise the Sun
« on: September 30, 2014, 09:31:40 AM »
Since both people I've watched play have quit, I'm just going to assume that no one has ever beaten this game until shown otherwise.

248
User-Made Creations / I Wanna Praise the Sun
« on: September 29, 2014, 03:37:01 AM »
Exciting new game from well-renowned gamemaker! (Hint: it's me)

Screenshots:
(click to show/hide)

Feature list:
- Colorful graphics!
- Cheerful music!
- No jump refreshers! (unfortunately!)

I hope you all enjoy the product of my hard work!

Download:
https://www.mediafire.com/download/565k8cgzrbpekpt/I+Wanna+Praise+the+Sun.rar

249
User-Made Creations / Re: I Wanna Descend Into Hell
« on: August 12, 2014, 01:35:27 AM »
You can now laugh at all the weak peasants who complain bitterly about the engine.

250
User-Made Creations / Re: I Wanna Descend Into Hell
« on: August 11, 2014, 06:58:21 PM »
That's the last screen in this version. There's going to be something in there if I ever update, so no mandatory save jumping (although save editing in this engine is quite easy.) I hope you enjoyed the experience overall, though I think you're probably like the second person ever to actually make it right to the boss.

251
Engines / Re: TestGuy - Unity Fangame Engine
« on: August 03, 2014, 07:33:14 PM »
People obsess too much over perfectly replicating the standard physics when they're doing new things. If someone makes a fun game, it shouldn't matter that much. That said, less sliding feelings while moving would probably be better for any platformer

252
Trying out Kyir's naming system, I see? :Kappa:

My games' names refer to actual things. It's not my fault if you don't understand them.

253
General Discussion / Re: WE ARE THE CHAMPIONS!!
« on: July 15, 2014, 05:43:28 PM »
Your life must be pretty boring then.

254
Programming Questions / Re: Needing an engine...
« on: July 08, 2014, 02:24:52 PM »
YoSniper's engine is clearly superior.

255
User-Made Creations / Re: I Wanna Descend Into Hell
« on: July 01, 2014, 01:02:47 AM »
I'm glad you're enjoying it, and thanks again for all the bug reporting. The falling out of bounds without death is just part of the engine, and there are a few places you can actually exploit it pretty handily. I'm sure I'll fix all the problems some time, but game making isn't super high on my priority/enjoyment list right now.

As for why I use YoSniper's engine Sword, it's comfortable for me and easy to use.

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