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Messages - Wolsk

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106
Gameplay & Discussion / Re: Introducing Delicious-Fruit.com!
« on: October 01, 2015, 07:15:56 PM »
You forgot to mention that Pandy is also cute af.

107
Gameplay & Discussion / Re: Post the fangame you just beat!
« on: September 28, 2015, 03:33:07 AM »

108
Announcements / Re: Complete Forum Revamp
« on: September 26, 2015, 06:17:04 AM »
I completely agree with Derf.

And a few added complaints for mobile: tons of text overlaps or is weirdly centered; thread overviews don't provide much information about posters and dates and such; and the avatars and profiles take up significantly more space than most posts.

109
The Lounge / Re: Skype is Offline, presumably not coming back up.
« on: September 21, 2015, 07:47:01 PM »
This isn't even the first time Skype went down like this.  Maybe the first time it was down for this long, though.  Stop overreacting. :FailFish:

110
General Discussion / Re: Telegram Chat!
« on: September 06, 2015, 10:07:25 PM »
There's plenty of Skype groups already, so this doesn't seem necessary.

111
Gameplay & Discussion / Re: Introducing Delicious-Fruit.com!
« on: September 01, 2015, 05:03:48 PM »
I like and support the new feature and agree that the "Wannabe of the Month" should be changed to be weekly.

112
Video Discussion / Re: swag strats
« on: August 30, 2015, 09:01:50 PM »
All you did was mess up, fall, and do the screen again.  How is that "swag strats"?

113
General Discussion / PAX Prime (Who's going?)
« on: August 26, 2015, 02:07:06 PM »
Who here is going to PAX this weekend or just lives in the Seattle area and wants to meet up?
I'm for sure meeting up with Kefit and SirBastille.

Respond here or Tweet at me and lemme know if you want to. :3

114
Gameplay & Discussion / Re: What's Your Progress?
« on: August 26, 2015, 02:01:55 PM »
impossible without a cancel of some sort
learn to 1-frame, nerd

115
Engines / Re: I Wanna Be The Studio Engine YoYoYo Edition
« on: August 24, 2015, 12:16:53 AM »

116
Gameplay & Discussion / Re: What's Your Progress?
« on: August 23, 2015, 10:56:51 AM »


nice !!!!!!!!!!!!!!!!!!!!!!!!!

117
Gameplay & Discussion / Re: butterfly nova jump is possible
« on: August 23, 2015, 10:37:15 AM »
woah

118
Game Design / Re: Tutorial: Getting Started With Fangame Development
« on: August 19, 2015, 12:42:54 AM »
My biggest issue with the Studio engine right now is that if you jump the frame you land like in a bhop, it uses your double jump instead of starting with a single jump.  It's pretty annoying for players who want to go quickly.

119
Game Design / Re: Tutorial: Getting Started With Fangame Development
« on: August 18, 2015, 06:15:57 PM »
The reason not to use GMS is that the engine isn't complete, so the physics still have some issues.
I've been wanting to start on a fangame, but I won't until the Studio engine is improved.

120
Tools & Software / Re: Livesplit auto splitters
« on: August 18, 2015, 10:03:26 AM »
Would you be able to make a short video tutorial or something so that people can make their own? :cirPrise:

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