Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Hectorpaddy

Pages: 1 2 3 [4] 5 6 7 8 9
46

- most of you said it has too high HP, but that was the original concept : give shock to you by having a HUGE HP.


I have an idea about that, if your intention is to shock people with a huge HP number you might as well buff rge HP by 10% or 20%, but make the boss take 2 damage by each hit. Thus people would still be shocked, but they would also acknowledge the fight as less boring/shorter as they expected.

47
Video Discussion / I wanna be the vector - super hard save
« on: December 17, 2013, 09:03:13 AM »
So this is by far the hardest save I've ever beaten. I have not recorded the whole game, else I would have uploaded a video of the whole game.

48
Off Topic / Re: Secretly advertisment
« on: November 27, 2013, 03:06:04 PM »
Maybe you shouldn't like it as a German webside. :Kappa:

49
Video Discussion / Re: Brain Lag
« on: November 15, 2013, 08:09:14 PM »
That was so hillarious.

50
Game Design / Re: I Wanna be the Karaoke
« on: November 14, 2013, 12:12:33 PM »
I would really like to play that, though I'd prefer the stage becoming harder if you mess up (optimally harder the more you mess up).

51
Video Discussion / I wanna D
« on: November 11, 2013, 07:21:15 AM »


10228 Deaths to beat, although 3000 of them come from the save at 3:44 and 5000 from the one at 5:00.

I also want to give special props to Ultra, who already beat this game a very long time ago without jump cancel.
I also want to thank Ultra, Sandsky and Lemon for giving me tips at some parts.  :4Head:

52
Unfinished / Incomplete / Re: I Wanna Be The Master v0.87
« on: November 06, 2013, 11:31:46 PM »
Quote
Hextorpaddy forgot your save blame starzor :Kappa:
Quote
fuck you  :Kappa:

I was not kidding about that, he really did blame you. :Kappa:


He's right there's a save missing in the bottom left corner. Also the difficulty ratings in this game don't make any sense. Your stage is rated hardest even though it's one of the easier ones, same goes for mine. Marios is too low too.

53
Gameplay & Discussion / Re: Mod Talk
« on: November 03, 2013, 05:46:08 AM »
Then tell me the difference between giving it to people per Sykpe and uploading it here.

For the most part, you would trust the people on skype to not share it, and if it's here, it's public, which they obviously do not want.

But if you're willling to give people the games over Skype the result is same, you shared the game with other people, these people now have the game no matter if they downloaded it from here or were given it to over Skype. Also if you'd be willing to upload it here in general it doesn't have a point to stop him from, because he would neither give the game only to his closest friends nor would he forbid people to share it with others.


result can  be same but in my opinion, posting on the forum is kind of rude. i think it has a different effect for the original makers whether you send it to some guys over skype or whether you post it on a forum, though the result might be the same.

That's completely true, but doesn't really change anything to me, because I'm not telling this to everyone who's interessted and this and is capable in reading this.

54
Gameplay & Discussion / Re: Mod Talk
« on: November 02, 2013, 06:22:05 PM »
Then tell me the difference between giving it to people per Sykpe and uploading it here.

For the most part, you would trust the people on skype to not share it, and if it's here, it's public, which they obviously do not want.

But if you're willling to give people the games over Skype the result is same, you shared the game with other people, these people now have the game no matter if they downloaded it from here or were given it to over Skype. Also if you'd be willing to upload it here in general it doesn't have a point to stop him from, because he would neither give the game only to his closest friends nor would he forbid people to share it with others.

55
Gameplay & Discussion / Re: Mod Talk
« on: November 02, 2013, 05:22:09 PM »
most modded games are decent challenges, where people want to improve several aspects. bad games usually dont get modded
 since you`d have to change the whole game.

The modded games have good approaches, but failed to make a fully enjoyable game, that's why mods exist.

of course your attitude is comprehensible, but still one is public and one is private, so in my opinion its a difference. when i have some cool links or pictures, i also  have reasons  for sending it to mates privately instead of posting it for everyone on fb.

Then tell me the difference between giving it to people per Sykpe and uploading it here.

56
Gameplay & Discussion / Re: Mod Talk
« on: November 02, 2013, 04:25:04 AM »
a game maker gets acknowledgement for his games if they are good.

According to you they only get acknowledged if their games are good, in which case there's no need to mod. If the game is bad your point is invalid.

Thats why I also think people can mod games till they throw up and share all over skype but one shouldn't post it since thats kind of an open message to the world to try out the better/cooler/funnier mod.

As I mentioned before this is not more official then any skype chat is, if you give someone a game over skype you did that officially too and the result is same: you shared the game with other people.

57
Gameplay & Discussion / Re: Mod Talk
« on: November 02, 2013, 02:40:46 AM »
This Forum is not the official I wanna be the wiki, which is the main central of fangames, it is our forum of our community, there are different communities, so who are you to directly forbid us what we do? Saying that this forum would be bigger of a deal that using Skype or other private medias is pretty pointless, since the result is exactly the same, just that is easier for the maker of the mod. If you release a game you have to risk that people do stuff with it, it's not like you would directly malefit from it, do you?

58
Gameplay & Discussion / Re: Your worst fail in a fangame
« on: October 31, 2013, 05:37:57 PM »
Dying at the diagonal after the final jump of Hades.

59


After I did the 1st (the actually hard) jump you can skip to 1:40 I'm not doing anything interessting in the meanwhile.

60
Anime & Manga / Re: Holy shit G-Senjou no Maou!
« on: October 29, 2013, 06:11:20 PM »
Sounds interessting, I'm downloading. :Kreygasm:

Pages: 1 2 3 [4] 5 6 7 8 9