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Messages - Hectorpaddy

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31
User-Made Creations / Re: I Wanna Be The Inner Side
« on: May 19, 2014, 12:11:22 PM »
I honestly don't mind the effects and I think the game isn't bad I have that weird taste of disliking long games though lol

32
Gameplay & Discussion / Re: The Index of Common Jump Names
« on: May 08, 2014, 02:07:55 PM »
Palm tree is a good idea, but I've seen it only once so it really isn't that common. Same with Crazy Spike.
just like you said, they're not common

33
Gameplay & Discussion / Re: Games to get better at Endurace?
« on: May 07, 2014, 09:10:14 AM »
I think it depends on what exactly do you want to get better. If you want to get better at reacting/RNG dodging it would probably help to play hard RNG heavy games like Lime, Bye the bye or crime and punishment. If you want to get better at memorizing patterns you might wanna play games with hardly any RNG like revolt, some songs in Music 2 or similar. Though my opinion might not be that important since I'm not actually good at avoidance.

34
Gameplay & Discussion / Re: Alternate Physics?
« on: May 06, 2014, 02:05:25 PM »
So one day I downloaded a fangame to a school computer. I manage to do a 1 frame mini-F, and I thought it was just the keyboard. I tried it again on a different computer in school, but couldn't do it. Then I realized that the 1 frame I did the first time was on a computer with XP. The one I couldn't do it on was with 7. There is a difference in physics.

Why would you try something like that in your school? lol

35
Gameplay & Discussion / Re: Alternate Physics?
« on: May 05, 2014, 02:03:01 AM »
How sure are you that your tests are actually 100% correct?

36
Gameplay & Discussion / Re: The Index of Common Jump Names
« on: April 27, 2014, 08:55:43 AM »
(click to show/hide)
Idk how to call this but I see it quite a lot.

37
Gameplay & Discussion / Re: The Index of Common Jump Names
« on: April 27, 2014, 08:08:13 AM »



Of the other ones infern0 mentioned:
"U" should be added with the name "V" instead.
I like the "A" jump.
I also like the "Open Gate."
Everything else seems unnecessary.


I personally dislike calling jumps like letters (a single one like the M is fine by me) but that's just my opinion and not really neccessary. I think if we added the open gate there would be way too many really easy jumps that are just as common as this. This jump is hardly important imo and I never see anyone die to it.

38
Gameplay & Discussion / Re: The Index of Common Jump Names
« on: April 25, 2014, 09:17:13 PM »
Some jumps that have become common in needle games. And I agree with Inferno's last post, what most of us call the "mini F."





I've never heard anyone say double block diamond, only ceiling double diamond or roof double diamond. A double invert is pointless because it's just literally 2 inverts in a row. Your triple diamond is meh because there are a lot of possible heights and I doubt that a 4.5 is either common nor needs a name because you literally just call the jump the jump (in contrast to the 16px gap you can actually see that it's 4.5 blocks without having any knowledge in pixels).

39
Gameplay & Discussion / Re: Western Fangame Rankings [W-Level]
« on: April 20, 2014, 11:44:21 AM »
Interesting how the hot discussion suddenly died out lol

40


17485 deaths on first playthrough
This is a very cool and very hard needle game made by Ray.
Personal difficulty ranking: 124 https://pastebin.com/4cW52iRX

Information:
When I beat the game the first time I didn't record all of it so I had to  rebeat the whole purple stage and the 1st 3 saves of the blue stage. I beat the purple stage very quickly: 1413 deaths, 6900 deaths the 1st time. For some reason I had extreme problems with redoing the 2nd save of blue probably because it was 5am and I was still awake. So Sandsky https://youtube.com/sandsky0 recorded this save for me and allowed me to use the video for the game. At this point I want to say again: I did beat this save on my own before I started recording the game so in my opinion it is legitimate to use a small video part from someone who gave me permission to make it a complete video.

41
Gameplay & Discussion / Re: Western Fangame Rankings [W-Level]
« on: April 10, 2014, 10:47:43 PM »
Lv 63 : I Wanna Be The Zeus [Medium]
Lv 67 : I Wanna be the Zeus [Medium]
Lv 70 : I Wanna Be The Saturn [Medium]
Lv 72 : I Wanna be the Archfoe 1   [Clear]
Lv 73 : I Wanna be the Archfoe 2   [Clear]
Lv 74 : I Wanna be the Archfoe 3   [Clear]
Lv 76 : I Wanna be the PTSD   [Clear]
Lv 79 : I Wanna L     [Clear]
Lv 80 : I Wanna be the TsuTaMao   [Clear]
Lv 81 : I Wanna be the Hades   [Medium]
Lv 81 : I Wanna Be The Needle Reaper [Clear]
Lv 83 : I Wanna Be The Needle Reaper 2
Lv 85 : I Wanna be the Orpheus   [Clear]
Lv 85 : I Wanna Hunyuu Pun Pun [Clear]
Lv 88 : I Wanna Be The Goner [Clear]
Lv 90 : I Wanna Defeat the Arrangement  [Clear]
Lv 90 : I Wanna be the Loner   [Clear]
Lv 90 : I Wanna Be The Needle Master [All Modes]
Lv 90 : I Wanna be the Needle Satan   [Clear]
Lv 91 : I Wanna be the Gentle Needle   [Clear]
Lv 92 : I Wanna Be The Butterfly Nova [Possible Mod]

I pretty much only play needle games so I'm only gonna comment on these. I listed all of them but 7 trials because people know how I think about that by now. I'll start off with the rather small problems.

Butterfly Nova's mod isn't harder than gentle needle, same difficulty at best in my opinion. Needle Satan should be lower than Loner.
PTSD should be harder than L I think. Zeus shouldn't be harder than itself lol.

Ok now to the stuff that actually matters. Tsu Ta Mao is also too high. It should be at around same level as Archfoe 3, which should be a bit higher than it is now. Saturn shouldn't be over Zeus, especially not as much, I think someone mentioned this before. Now to the biggest Problems: Both Needle reapers aren't even nearly as hard as they're listed. Needle reaper 1 same as hades? 2 harder than hades? Really? 2nd is Hunyuupunpun. You rated it 85, which isn't even close to being close to how hard it is. That game has hardly anything really hard in it. The only thing about it is that it takes long to do because it has 50 rooms, but that's it. That game should be ~60-70.
Rest seems ok at first sight.

42
Gameplay & Discussion / Re: Medley Project List
« on: March 19, 2014, 02:17:25 PM »
Who rated those and why is K2 same level as K3?

43
Video Games / Re: flappy bird
« on: March 11, 2014, 09:25:55 AM »
I don't really understand how this game can be called easy or hard, it's endless, you can never beat it, so it can't be either one, can it?

44
User-Made Creations / I wanna beat the Spikes 6
« on: March 06, 2014, 02:42:57 PM »
Heyo, now for the 6th part of this series.
The idea is, as to be expected, the same as always. 1 room and jump each save, but only 13 jumps instead of 15 this time, because I felt like the game was finnished and if I'd make more I'd just create something I didn't want to but there's also an extra at least.

It took me ~14000 deaths to beat and approximately 6-8 hours. There's quite a lot of information in the readme, so it might be worth actually reading it. The game does require bunny as said in the readme, also jump cancel for the extra.

DL: https://www.mediafire.com/download/n6jnw12v6s6j7v8/I_wanna_beat_the_Spikes_6.rar

Clear video by peranche:
(click to show/hide)

Thanks for playing!

45
Video Discussion / Re: Rukito's games (GR, PYF, RZ & MMM)
« on: February 04, 2014, 03:57:17 PM »
What about I Wanna Be The SSR?
I heard that game is impossible and really bad

It's not impossible, but pretty bad, I kinda like the way it is bad in though.

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