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Messages - Denferok

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136
Help, Suggestions & Feedback / Re: Team application
« on: October 22, 2014, 01:34:56 PM »
Sounds good tj

137
Help, Suggestions & Feedback / Re: BINGO discussion
« on: October 22, 2014, 12:45:51 PM »
For me, half the fun of the dustforce bingo was the first 2 minutes, figuring out the optimal row as fast as you can is what kept me doing bingo. It just made it a lot more fun imo.

138
Help, Suggestions & Feedback / Re: BINGO discussion
« on: October 21, 2014, 06:36:15 PM »
You don't need an intro, half the fun is figuring out the optimal row while playing. I used to do dustforce bingo where we would start playing as soon as the card was linked

139
Help, Suggestions & Feedback / Re: BINGO discussion
« on: October 21, 2014, 05:15:48 PM »
Before the race starts, every participant can take a closer look at the card and choose a
row or a column she/he wants to play.

That's not how it normally works :S

140
Help, Suggestions & Feedback / Re: Team application
« on: October 21, 2014, 10:05:37 AM »
Well we have to make sure the chosen person actually wants to be added, there are private streamers that don't want viewers, raids and such.
Also not asking them before nominating them is rude

141
Help, Suggestions & Feedback / Re: Team application
« on: October 20, 2014, 11:16:45 AM »
The chosen person has to sign up before they can get nominated obviously. We could keep the current application system but lower the requirements (or maybe completely remove them.) When someone contacts me I could post a thread in a new application voting board providing links to the applicants livestream.

The reason why I havn't done this already is because the poll could easily be abused. Do we only allow the current members to vote? Should there be a time frame? (eg you would have to get a certain amount of votes in a week) etc.

142
Gameplay & Discussion / Re: What's Your Progress?
« on: September 30, 2014, 06:22:49 AM »
Have fun with possibly the best boss ever made

143
Gameplay & Discussion / Re: Zurais strat guide
« on: September 27, 2014, 11:59:45 PM »
I wanna know about how 16 pixel aliens work.
When a block isn't going on a grid of 32, I get confused.

Works the same exact way, 48 is a multiple of 3

144
Video Discussion / Re: I wanna kill the Kamilia 3 100% playthrough
« on: September 26, 2014, 04:33:39 PM »
Added Emperor Miku (Four Devas: Spade)

145
Gameplay & Discussion / Re: What's Your Progress?
« on: September 26, 2014, 03:21:17 PM »

146
Gameplay & Discussion / Re: What's Your Progress?
« on: September 23, 2014, 03:33:37 PM »


Finally made some progress after 39 deaths on phase 4

147
Gameplay & Discussion / Re: How to more efficiently use record my jumps
« on: September 11, 2014, 10:31:35 AM »
That's really cool, thanks for posting this

148
Gameplay & Discussion / Re: Post the fangame you just beat!
« on: September 10, 2014, 09:59:34 PM »


That was a LOT harder than I first thought it would be, hardest game I've cleared so far.

149
Gameplay & Discussion / Re: What's Your Progress?
« on: September 05, 2014, 03:22:13 PM »


oh my GOD finally
After 2 hours and 15 min of jumping through gates, I'm finally past floor 92

150
Gameplay & Discussion / Re: What's Your Progress?
« on: September 01, 2014, 03:49:04 PM »


This game does not fuck around, most likely going to be my second 9 star difficulty game that I clear

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