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Messages - infern0man1

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76
General Games / Re: Never Ending Sentence
« on: May 25, 2016, 07:28:41 PM »
"while he kills his 500 years ago"


nice !

77
User-Made Creations / Re: I Wanna Be A Lunar
« on: May 25, 2016, 03:53:44 PM »

78
General Games / Re: I ban you because...
« on: May 24, 2016, 11:41:37 PM »
>last post was two months ago

b&

79
This happened to me a while back; I think I solved it by plugging a speaker/headphones/sound connector on my keyboard to the audio plug in the back of my computer.

80
Off Topic / Re: whats your fav meme?
« on: May 16, 2016, 08:12:03 PM »

81
Gameplay & Discussion / Re: Windows 10 Cultured + GENKI fix
« on: May 16, 2016, 12:57:08 AM »
I may test this out some time, since I use Vista and I know of quite a few games that won't run for me.

82
Gameplay & Discussion / Re: List of every game put on the Wiki
« on: May 15, 2016, 07:39:24 PM »
Well, the list is as complete as I can get it for the time being; I will continue to update as new games are added to the wiki, but otherwise it's done (at least with the information I could find). Enjoy, I guess!

83
Meet and Greet! / Re: o shit waddup
« on: May 15, 2016, 11:30:06 AM »
* infern0man1 stirs

Welcome!

84
Off Topic / Re: opinion
« on: May 06, 2016, 10:37:06 PM »
You're point being? d( ╯⊙ ⊱⊙╰ )b
It's the view or judgement i formed about this topic


fair enough d( ╯⊙ ⊱⊙╰ )b

85
Off Topic / Re: opinion
« on: May 05, 2016, 08:15:50 PM »
This post is dumb


You're point being? d( ╯⊙ ⊱⊙╰ )b

86
Off Topic / opinion
« on: May 05, 2016, 05:44:47 PM »
a view or judgment formed about something, not necessarily based on fact or knowledge

d( ╯⊙ ⊱⊙╰ )b

87
User-Made Creations / Re: I Wanna Be A Lunar
« on: May 05, 2016, 04:50:42 PM »
There's no need to bump a topic after less than half a day; not everyone posts immediately after a topic is created, just be patient

If that happens again, I will give a warning.

88
Gameplay & Discussion / Re: Introducing Delicious-Fruit.com!
« on: May 02, 2016, 03:49:37 PM »
That is a good idea, L4, hadn't really thought about including how much time it took to master those techniques. In that case INT would end out being a 70 or so for me (and it would be higher if I had a different keyboard; mine is really good for shorthops).

I also said 30 only because I recently rebeat the game in about 225 deaths; it really isn't hard for me to do nowadays.


I'm not sure how far you all are into the translation process, but I'd be willing to help out for Spanish if need be.

89
Gameplay & Discussion / Re: Introducing Delicious-Fruit.com!
« on: May 02, 2016, 07:45:10 AM »
https://imgur.com/NZTgPMD

For the mixing up of bars, I was referring to instances like the above; I could only have so much hope in humanity and inferred that the reviewer had gotten the two bars confused, as there was no other way this could have made sense to me.

As for ways of better distinguishing them, I honestly have no idea at the moment other than making the site available in other languages, which I know has been discussed before.

90
Gameplay & Discussion / Re: Introducing Delicious-Fruit.com!
« on: May 01, 2016, 06:01:02 PM »
I'd like to suggest just removing the averaging of difficulties in the site; there are a lot of flaws with the way it works.


Difficulty is one of those things that's both subjective and objective; a game's difficulty is obviously there, but the degree to what it is for any one person varies.


Take I wanna be the INT, for example; one person recently gave it a 94 because of the amount of short-hops it requires, yet people like me who are fairly consistent and 1-framing or jump-cancelling would give it somewhere around a 30. I understand we are kind of supposed to give a difficulty rating for average/new players, but it's also difficult to judge that correctly for everyone.


If I were to go in and rate a game a 30 and another person rates that same game a 70 because of the techniques it requires, the average would end out being 50, and the average player I don't think would rate a game with say 1-frames or cancels a 50.


Another problem is that a lot of people seem to get the two bars confused, most likely due to language barriers, and a lot of these games become weighted with this accidental confusion, which is my main argument for removing the system as a whole and just have people say how hard they thought it was in their actual review.


I also understand that with more people rating for it, the average will kind of even out, but with the amount of fangames being produced per day and the amount of reviews created for a game per day, it would take forever to get to that point unless suddenly everyone began reviewing every game spontaneously (and the chances for that are obviously incredibly low).


I'm not completely opposed to there being a difficulty rating system at all; I like seeing how hard or easy a game was for people. However, I'd like for difficulty ratings to only stick with their respective reviews.

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