Well, I worked on a random level generator here the last while... Please take it as my gift to this community, that's the reason I made it.
Here's a link to my website:
https://olivebates.tumblr.com/Anyways, have a random generator:
Download 1.7: https://derpy.me/IWBTRG17Update 1.7+ Added ability to save and load levels> If you find any interesting levels, feel free to post them here. If I get enough cool levels, I might make a Community Level Pack and publish it on the front page.+ Revamped generation code, for a tighter and sexier design+ Tweaked all sliders to give better slider control + Made Jump difficulty on hardest twice as hard + Made Jump difficulty on easiest twice as easy + Made Orientation on up actually go up + Made Extra Jumps on max still have a few platforms + Gave Extra Jumps slider generally have better control+ Fixed bug with blocks obstructing the path+ Fixed bug where loader percentage would exceed 100%+ Added Custom Levels directory~ Renamed Jump Complexity to Creativity- Removed Herobrine
Screenshot
Planned updates
> Options
> Menu
> Save / Load levels
> Walljumping parts
> Keys and doors
> Levels mode, difficulty increaseing
> Enemies
> Bosses
> Biomes / themes
> In-game menu, when pressing escape
Forum suggested ideas for future updates
> Level editor
> A gimmick
> Enemies
> Traps
> Bosses
> More tilesets
> More music
> multiple different weapons
> floors/levels system
Update Log
2012
1.0 [release] (19-06)
- generates impossible levels
1.1 (22-06)
+ (Almost) Fixed impossible generated levels
+ Gave much further range with sliders
+ Rewrote generation code (so it's easier to work with)
1.2 (02-07)
+ Made customizable controls
+ Auto save settings
+ Added level-size slider
+ Added progress% while generating
+ Fixed impossible generated levels (fer realzies)
1.3 (10-07)
+ made generation faster
+ added background music
+ added 'The kid' skin
+ added shift as a valid key
+ added "Jump Restorer" slider
+ reduced the amount of pointless Jump Restorers
+ new (smoother) camera physics
+ fixed lag after dieing too much
+ fixed random crashes while generating
1.4 (10-08)
+ added keys and doors
+ added "creativity" slider
+ added Mute button
+ added Fullscreen button
+ tweaked the spawn code a lot
+ fixed some blocks not spawning at the exit
+ fixed sometimes dieing when spawning
+ fixed the spikes spawning in a wall
- Started generating impossible levels again
1.4.1 (10-08)
+ Almost fixed impossible generated levels
1.4.2 (19-08)
+ Hopfully fixed impossible generated levels
1.4.3 (28-08)
Some friends were playing my game and found a buttload of glitches, I fixed a couple of them but gotta do homework.
+ Fixed multiple spike bugs
~ Removed Creativity bar, and set it at a fixed amount that works good (To many level-design flaws)
- found bug: Stuff can spawns in walls
- found bug: Spawn/exit can spawn inside walls
2013
Status Update (09-04)
I'm thinking of taking this project up again. Since the gmk got so cluttered that it was unbearable to work with, I will have to remake it from scratch.
1.5 (14-04)
+ Reprogrammed everything (except the menu) from scratch
+ Made generating script smarter, and easier to edit
+ Made controls smoother
+ Added visual effect when stopping horisontial momentum on the ground
+ Added Wall Climbing (though no use for it yet)
+ Added Wall Jumping (though no use for it yet)
+ Should have fixed any bugs that were there before
- Temporarily removed keys and doors
- Temporarily removed torches on walls
1.6 (06-05)
+ Added main menu
+ Added options menu
+ Added exit button
+ Added small delay on controls when you die (so you don't keep running into spikes)
+ Added jump sound effects
+ Made generation 3x faster
+ Made music loop better
+ Fixed bug with not rendering at high level sizes
+ Fixed rare floating spikes
- Removed Herobrine
Update 1.7 (10-07)
+ Added ability to save levels and load levels
> If you find any interesting levels, feel free to post them here. If I get enough cool levels, I might make a Community Level Pack and publish it on the front page.
+ Revamped generation code, for a tighter and sexier design
+ Tweaked all sliders to give better control
+ Made Jump difficulty on hardest twice as hard
+ Made Jump difficulty on easiest twice as easy
+ Made Orientation on up actually go up
+ Made Extra Jumps on max still have a few platforms
+ Gave Extra Jumps slider generally have better control
+ Fixed bug with blocks obstructing the path
+ Fixed bug where loader percentage would exceed 100%
+ Added Custom Levels directory
~ Renamed Jump Complexity to Creativity
- Removed Herobrine
Older versions