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Messages - infern0man1

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376
Gameplay & Discussion / Re: Fuck my life
« on: June 02, 2015, 04:51:16 PM »
The existence of this topic bothers me; why not just post that in the 'your worst fail in a fangame' thread?

Locked to purge any future cancer here.

377
Meet and Greet! / Re: I'm back!
« on: June 01, 2015, 07:46:17 AM »
Neon series best series :PogChamp: //

378
Gameplay & Discussion / Re: Favorite fangame bosses?
« on: May 31, 2015, 03:15:27 PM »
If I had to choose I'd probably say the the final boss of Schizophrenia or Lime

379
Meet and Greet! / Re: Hi there! :)
« on: May 31, 2015, 03:13:48 PM »
ohai there :o /

380
Meet and Greet! / Re: Hello!
« on: May 31, 2015, 12:30:47 AM »
:4Head: /

381
Español / Re: Chat Español C:
« on: May 30, 2015, 02:06:47 PM »
:PogChamp: Este chat puede ser muerto pero siempre será relevante :PogChamp:

382
Gameplay & Discussion / Re: Profile Saves not working?
« on: May 30, 2015, 12:51:12 PM »
I find it amazing just how often this problem occurs lol

383
Announcements / A small notice on reporting a post
« on: May 29, 2015, 08:01:56 PM »
If it's spam, don't report it, we'll find it; if it's just for fun, please don't. Every time a report is given, an email is sent to every admin, every mod, etc. on this forum, and the more we get the more we want to shoot ourselves. Unless it actually breaks one of the set rules in the forum, don't report it.

384
Off Topic / Re: please post more
« on: May 29, 2015, 03:09:39 PM »
docones   02:07:02 PM   Posting in please post more.

385
Engines / Re: I Wanna Be the Engine KS Edition (For GMStudio)
« on: May 28, 2015, 03:10:15 PM »
I don't know if it's already been implemented since I haven't had the time to test, but I think it would be a good idea for bullets to destroy themselves upon exiting the view/room/etc. There are numerous games where you have to walk for a certain amount of time before getting to the first jump because the save is too far for the bullet to reach, and I know there also bosses that have this trouble.

Edit: @kilgour the direction the kid is facing matters none when it comes to that, since the kid always will face right when moving right and vice versa.

386
Tournaments / Re: The K3 Storm Peak Challenge
« on: May 28, 2015, 02:20:30 PM »
All they really do is unlock an extra clear screen and add an extra challenge.

387
Off Topic / Re: The Game
« on: May 27, 2015, 08:29:20 PM »
So pre 4 April 2009 :MVGame:

388
Tournaments / Re: FGM Genres, need help
« on: May 27, 2015, 08:26:28 PM »
I consider Go the Run to be needle and the 'M' stage of Daburyu is needle; also, there's a random X off in the middle of the spreadsheet, away from the actual chart

Other than that everything that I recognize is solid.

389
Meet and Greet! / Re: Hello, everyone!
« on: May 26, 2015, 02:13:52 PM »
\ :4Head: /

390
Meet and Greet! / Re: Hello, everyone!
« on: May 26, 2015, 11:47:46 AM »
D A L L A S B O Y S :Kreygasm:


Welcome!

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