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Programming Questions / Re: Spinning Cherry?
« on: April 17, 2015, 07:51:54 PM »
Finally it works, Thank you for all replies!
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Why would you keep something that you already knew would be really bad..? Also, just because something is common doesn't make it good (an example being restarting guy rock). There's also a difference between a good trap and a bad trap.Because I can't make an Intro Stage xD, that is something I lack of. Actually, I'm planning it to be like each stage have every different obstacles for example, 1st stage : Intro, 2nd stage : water, 3rd stage : platform... and much more
So far what I've found is a series of generic spike jumps and invisible block traps sprinkled with some shitty generic spike traps, coupled with a default tileset. *vomits*Well, this is actually my first time to make a real fangame, and share them in forums, so yea
*EDIT*
Just so you know, the screen with the full jump water and the water downward angles is a piece of shit. A lot of people will quit there, I believe.