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Messages - Ataosama

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16
The Lounge / Re: Blind RMJ Maps - Round 3
« on: October 06, 2015, 06:16:25 AM »
Please next time make something shorter.

17
The Lounge / Re: Blind RMJ Maps - Round 2
« on: October 05, 2015, 04:00:03 AM »
It was interesting.

18
The Lounge / Re: Blind RMJ Maps - Round 1
« on: October 03, 2015, 07:20:53 PM »
I tried.

19
User-Made Creations / Re: I Wanna Kill The Kamilia 3 v0.992
« on: October 01, 2015, 10:43:40 AM »
Best Game.
But, Happil more Better In 1000 times Kappa

Please never talk about Happil again.

20
Engines / Re: Yuuutu engine with spike difficulty!
« on: September 29, 2015, 03:13:07 PM »
Impressive

21
Video Discussion / Re: I wanna kill the Happil II - Some part of the game
« on: September 08, 2015, 02:20:30 PM »
Final Tower of The Guy added!

22
Video Discussion / Re: I wanna kill the Happil II - Some part of the game
« on: September 07, 2015, 01:32:28 PM »
Diverse screen added!

23
Video Discussion / Re: I wanna kill the Happil II - Some part of the game
« on: September 05, 2015, 08:48:29 AM »
Go the Colorful World screen added!

I'm glad that you enjoy watching this :)

24
Video Discussion / Re: I wanna kill the Happil II - Some part of the game
« on: September 04, 2015, 02:19:42 PM »
Enjoy the game screen added !

It's probably the hardest Happil II screen cleared by a human.

25
Video Discussion / I wanna kill the Happil II - Some part of the game
« on: September 01, 2015, 08:08:04 AM »
<< Stage 1 >>

     Conquer the blow game 1 :
(click to show/hide)

     Enjoy the game :
(click to show/hide)

     Go the Colorful World :
(click to show/hide)

     GGM :
(click to show/hide)

     Dark Blue :
(click to show/hide)

     Final Tower of The Guy :
(click to show/hide)


Boss 1 : Phantom avoidance (TAS) :
(click to show/hide)




<<Stage 2>>

     Conquer the blow game 2 :
(click to show/hide)

     Tribute :
(click to show/hide)

     Kill the Guy :
(click to show/hide)


Boss 2 : Gustav avoidance :
(click to show/hide)




<<Stage 3>>

     Justice :
(click to show/hide)

     Diverse :
(click to show/hide)

     Heady :
(click to show/hide)



Boss 3 : Dotkid avoidance (TAS) :
(click to show/hide)



<<Bonus>>

Hidden achievements :
(click to show/hide)

26
Programming Questions / Re: Music volume
« on: August 25, 2015, 07:48:22 AM »
Well, I tried what you said and a lot of other things and I keep breaking my game so I'm just gonna give up and try to edit the song, or I'm gonna work on that when I have more experience otherwise I'm gonna kill someone. Thanks anyway for your help :p

27
Programming Questions / Re: Music volume
« on: August 23, 2015, 09:49:19 AM »
I started to program something like 2/3 weeks ago so sorry if I didn't understand what you mean but isn't that suppose to save the volume ?

My problem is that I don't know how to put the volume back at 100% when I press R/F2.

 I guess I could put "sound_volume(music, 1)" in the press R/F2 event for literally all my musics but there is probably a better way to do that.

Then sorry if what you said would solve my problem, like I said I'm new in programming :p

28
Programming Questions / Music volume
« on: August 23, 2015, 06:38:10 AM »
Hello, when I want to lower the volume of a music I use this code : sound_volume(music, number).

The problem is that when I restart, the volume doesn't go back to 1 (100%), so how could I do that ? (I use the yuuutu engine, if that matters)

29
Video Discussion / I wanna be the GuruKaming - Extra Needle
« on: August 22, 2015, 10:48:37 AM »


I used another version for the second save because the save is broken in the original.

Save 3 and 7 are pretty hard, the rest is ok.

The boss is the original boss but with rng and, maybe, a bigger hitbox so I won't try it.

30
For the moment I make my timeline call other objects that fire the attack but I will see how to use your code infern0man1.

Thanks for your answers!

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