Let's see if I got this straight. this is my new plan(based on what you said, so check me if I got you straight)
1. yu & rei(5th boss)
- make the blue wisp(fireball) removable by shooting it, but rei will summon another, so you'll have to keep shooting to remove it and have a stable fight.(since bosses can be hit by bullets 'for' it, so you'll have to find out yourself how to easily remove it)
- all voices became little more quiet.
and these may not happen if sega doesn't add them in puyo tetris. ...just kidding, but I truly wish they are added in it
2. HAEGOE(6th boss) :
- most of you said it has too high HP, but that was the original concept : give shock to you by having a HUGE HP.
- I'll reduce it for the first(50) and second(150) phase, and instead of reducing hp for the final, I'll add a gimmick to make you kill it easier and faster.
- it's second and final phase will become harder in to make up for it.
- the gimmick works this way : before it enters the final phase, it will spit some of its cores(which uses the portal sprites). cores are RNG attacks and they can kill you, and go away. but two of them is remains at the left and right end respectively, and you can kill HAEGOE by shooting them.
- I won't do it if most of you says not to do it, and I want you to choose both(harder attacks and lower HP) or neither.
3. Auto & manual fires
- Its hard to nerf all the HP, so I'll add a warning instead(better late than never) that says bosses has an extremely high HP and Auto is for light users and manual is for MasochistsHardcore users.
I'm not upset or annoyed by any negative feedbacks. I'm just a little confused by so many different comments in such a short time(more than I could handle)..