Hey, it's me again.
First of all I want to make two simple points before I will go into further detail regarding IWLF3: RAC:
1. This is the best game I've ever made.
2. This is the hardest game I've ever made and from now on I'll need bodyguards to protect myself from the glowing whoreslute of a thousand suns (or whatever your incarnation of glowing whoreslute looks like idk).
Basically this is yet another update, my programming skills improved even more etc. etc. Everyone knows that already. However the difference between this and the previous games is that I decided to use more gimmicks such as gravity shifts or water, (yes I consider water a gimmick, sue me) and the game is more aggressive over all.
Also I've changed the music direction this time; it's more techno and not that calming as in the previous games - time's running out, guys. Oh, and the bosses are incredibly hard plus the game has more stages and bosses this time, because, you know, grand final and stuff.
The first stage might look easy, but don't be fooled, because it WILL get hard. That being said, please only play this game if you are looking for a challange; you might just try to see how far you can go and that is okay. Those who will beat this game will have all of my respects and can call themselves gods or heroes; rank does not matter once you last forever.
So, since this is the final IWLF, the final chapter of this epic journey, and the trilogy comes to an end, the story of this game series comes to a conclusion. If you are planning on fighting your way through this abomination, be prepared for epicness; otherwise: run into a million spikes and then rant about it saying my level design sucks.
It's a joke guys, please insult me, it's always fun.
tl;dr: Abandon all hope ye who enter here: