Fangames > Tools & Software
Jtool - a new RMJ-type thing
pieceofcheese87:
Here's an I wanna be the Venus skin
https://www.mediafire.com/download/9112d02ccsf5vct
patrickgh3:
Thank you Derf, Kady, and everyone else who's given me kind words. It means a lot.
As for custom player sprites, I don't think I'm gonna implement them in an official release. If you want, you can edit the source and use your custom player sprite. Features like this, although neat, would clutter up the UI and make the tool feel bloated. However, I do have a lot of these kind of features on my radar, so small features like this are not out of the question.
EDIT: I just realized that it would be relatively easy to just tack on custom player sprites to a skin. I may or may not do this.
infern0man1:
Earlier I had the idea that you could implement a way to separate the size of a visible grid from the size of the grid you are using to place objects. As a person who doesn't use anything above an 8*8 pixel grid, enabling the grid for placing stuff really doesn't help at all since all I can see are just lines all over the place; having it so I can see a 16*16 pixel grid while placing objects on a 4*4 pixel grid would personally help me out, and maybe others too, as I can have a reference point for where things in the room are and still be able to see the room.
Of course, I haven't actually used this yet, so if visible grids aren't a thing and aren't gonna be a thing, ignore this.
lawatson:
Die To The Spike theme! Spriting it was painful... Courtesy to Yoyoyodude1 for original game.
DL: https://www.dropbox.com/s/82m889nj9ynt7v2/yoyospike.zip?dl=0
Star0z Huez Pizdos:
:atkWut: VERY GREAT!!!
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