Fangames > Gameplay & Discussion
Interesting Jump Concept
infern0man1:
I'm not shitting you when I say that the jump posted above is in fact possible. Because of the damage block, you can regain your single/double jump a frame before you actually die to it.
Just thought I'd share.
Oh, and ignore the graphics. That's for something else.
Zero-G:
do you mean cause of
if(place_meeting(x,y+1,block) ?
REBAG:
Are you saying I could do that jump by basically mashing the shift button as fast as possible?
infern0man1:
--- Quote from: Zero-G on July 21, 2014, 07:15:15 PM ---do you mean cause of
if(place_meeting(x,y+1,block) ?
--- End quote ---
I guess, though I'm no genius with how GM codes work in an engine.
--- Quote from: REBAG on July 21, 2014, 08:54:55 PM ---Are you saying I could do that jump by basically mashing the shift button as fast as possible?
--- End quote ---
Not exactly. Just because you mash jump doesn't mean you'll jump on the right frame. It's frame perfect, I should say.
Kinata:
Are you sure? I tested damage blocks in Butterfly Nova and you can't do anything like that in its engine. Maybe one engine just fucked up the damage blocks.
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