Author Topic: Two block high plane jump setup  (Read 3984 times)

Kefit

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Two block high plane jump setup
« on: June 11, 2014, 07:27:22 PM »


This is a setup I discovered when playing Inner Side a couple of weeks ago. I saw some people having trouble with this jump in a Venus race the other day, so I thought I'd share it. This setup eliminates most elements of positional and input timing from the jump, and in my opinion makes it just about as easy as the classic one block high plane jump. I'm not 100% certain on the frame count for step 3, maybe some of our pixel and frameologists can step in and verify. Note that a six frame jump is one frame higher than a gate jump and probably what happens when you choke a gate and hit your head.

This won't work for all two block high plane jumps because there must be a safe landing block next to the lower spike. For example, this method won't work for the plane jump in K3 secret 2 save 2 because your first jump must be full in order to clear the spikes after the plane jump.
« Last Edit: June 13, 2014, 05:45:52 AM by Kefit »

klazen108

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Re: Two block high plane jump setup
« Reply #1 on: June 11, 2014, 10:32:44 PM »
Some people *cough*TJ*cough* :Kappa:

tehjman1993

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Re: Two block high plane jump setup
« Reply #2 on: June 11, 2014, 10:33:38 PM »

Hectorpaddy

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Re: Two block high plane jump setup
« Reply #3 on: June 12, 2014, 09:19:51 AM »
People actually have trouble 4 frame jumping connsistenltly quite a lot, for some reason 5 frame jumps are no problem.
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infern0man1

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Re: Two block high plane jump setup
« Reply #4 on: June 12, 2014, 09:30:10 AM »
That's not how I exactly do it. In fact, I just guess on where I should start my double jump. It's a matter of timing for me :P and usually I can get them down in ~5 deaths. It's really hard to be consistent at these jumps.

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Re: Two block high plane jump setup
« Reply #5 on: June 12, 2014, 06:31:26 PM »
I wanna know how to do it the K3 way. :V
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Re: Two block high plane jump setup
« Reply #6 on: June 13, 2014, 03:53:29 AM »
This is a great setup but the instructions aren't 100% correct
You want to do 1 tap from the wall, not 2
First jump is a 6 frame jump, not 4
Everthing else is correct

I can do it roughly 66-75% of the time with this setup

Kefit

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Re: Two block high plane jump setup
« Reply #7 on: June 13, 2014, 05:43:00 AM »
This is a great setup but the instructions aren't 100% correct
You want to do 1 tap from the wall, not 2
First jump is a 6 frame jump, not 4
Everthing else is correct

I can do it roughly 66-75% of the time with this setup

I'm dumb, and a frame by frame stepthrough of myself doing this jump reveals that it's a six frame. I'll fix that in the first post. Something about the way I conceptualize jump frames in my head must be way off when dealing with a setup like this, I'll have to pay attention to that.

However, I'm certain about being two taps from the wall. One tap also works for me, but I'm not nearly as consistent with it. I guess it probably uses slightly different timing for the second jump.