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Unfinished / Incomplete / Re: Ario Trap 2 - Alpha Version
« on: October 22, 2013, 12:39:53 PM »Played through this the other day up until the avoidance fight. Overall I liked it. Some people watching were commenting on the colors used in the section withe black backdrop and the blue lines. Someone pointed out that a black backround in needle games can be problematic because you can't see your feet for trying to line up jumps. A little harder than Ario trap 1, but not really in a bad way. Most annoying segment was the one where you have to do the arial platform jump refresh thing 2 times in a row.
The avoidance fight, meh, I just stopped here because I really didn't feel like spending the time to learn one of these on stream.
Thank you for trying Alpha version!
Third stage (blue blocks, black background) have already changed design, also background in Secound stage. (orange one)
Avoidance boss in alpha is like 20seconds long, it's just 1 pretty long barrage, I think it's not that hard to find out how to dodge all this stuff.
Oh, also there is annoying save in blueline stage, the one that starts with double corner, it's too long and too hard, will change that a little.
I hope beta and full version will be better!