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Messages - RebornIsaac

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46
Gameplay & Discussion / Re: What's Your Progress?
« on: October 18, 2015, 09:27:42 PM »
After about a month of trying, I finally got to Kamilia 3 Secret 1, hype!  :Kreygasm:

About a thousand deaths.

47
Unfinished / Incomplete / Re: I Wanna Kill The Gecko v. 0.1
« on: October 15, 2015, 08:42:05 PM »

48
Off Topic / Re: I'm lonely.
« on: October 14, 2015, 05:13:42 PM »
Are you interested in shota boys? :cirWink:

49
Programming Questions / Music Folder
« on: October 13, 2015, 07:43:32 PM »
IMPORTANT: I KNOW THIS QUESTION HAS ALREADY BEEN MADE, BUT I STILL NEED HELP WITH IT!

Hello there everyone! So, you know some games have a music folder where they have all their music, and the game takes the music from the folder somehow, can someone explain how to do this in detail?
Like, what do I need to install, where do I put it, how, etcetera, etcetera...
Sorry if this is too demanding, but I really need it!

50
Gameplay & Discussion / Re: What's Your Progress?
« on: October 13, 2015, 05:20:04 PM »
Grats on the 666th reply and for beating that save JGB.
Anyway, here's my progress:
(click to show/hide)
Which fangame is that?

51
Gameplay & Discussion / Re: Your worst fail in a fangame
« on: October 11, 2015, 10:32:25 AM »
Not very big but, died to the last jump on Kamilia 3's CBG3 secret, after almost a month of trying.
EDIT: Twice.
EDIT2: Three times.
EDIT3: Four times.
EDIT4: Five times.
EDIT6: Six times. Dammit.

52
Unfinished / Incomplete / Re: I Wanna Kill The Gecko v. 0.1
« on: October 07, 2015, 04:46:08 PM »
edit: real important to compile it into an exe. there's a button on the top of gamemaker which does that. Please update this immediately lmao

"This is actually the unfinished .gmk file"

Anyways, link updated.

53
Unfinished / Incomplete / I Wanna Kill The Gecko v0.100
« on: October 07, 2015, 03:45:41 PM »


=I Wanna Kill The Gecko=

I'm proud to present to you, IWKTG, a medley game I've been working on.

Version 0.100 will have Stage 1 and Boss 1 complete.

=Q&A=
(click to show/hide)

=Screenshots=
(click to show/hide)

=Download=
-=Sorry, deleted by now.=-

For more detailed information, please look at the ReadMe.txt file that comes within the game's files.

54
Game Design / Re: Give me your opinion
« on: October 06, 2015, 05:36:37 PM »
The text on the newer one is kind of hard to read because it's a similar color to the background but I think the newer one looks nicer. Can I ask how you got the font for the newer one?

How to GeckoText for dummies:

1. Make sprite


2. Put words (with Constantia 18)


3. Make opacity 255 three times


4. Add outline


5. Add gradient fill


(If making an achievement)

6. Put in your achievement


7.Do the same for description, but with Times New Roman 18


8. Ur done!111! congrat

55
Game Design / Give me your opinion
« on: September 30, 2015, 09:24:48 PM »
Hello there everyone!

So, when I was making my game and started making the achievements, I thought they looked kinda sloppy and cheaply made, so I made another achievement design and I think it looks better now. I wanted to ask you if it looks good or if I should change some stuff.

1 (New):


3 (Older):


(Also, sorry for making a topic just for this, but I didn't really find another place to put this, or maybe I'm just dumb.)

56
Help, Suggestions & Feedback / Re: Forum Layout
« on: September 29, 2015, 08:17:36 PM »
Unfortunatly, that is impossible. :atkCry:

But if you tell me what is wrong with parts of the layout, I'll be happy to see what I can change to make it better!  :atkHappy:

It is actually pretty cool now that I think about it, but if it can't be done, then it's alright, I'll get used to it. By the way, nice job with the layout! It made this forum look a lot better.

57
Help, Suggestions & Feedback / Forum Layout
« on: September 28, 2015, 06:13:52 PM »
Hi there! When I entered the forum and I saw the new layout, I was like: "Woah, this looks cool!".
However, the topic layout looked kinda weird, so I wanted to suggest that you make some sort of way to go back to the old layout (clientside, not for the whole forum), if so, it would be great!

In advance, thanks.

58
Gameplay & Discussion / Re: What's Your Progress?
« on: September 08, 2015, 09:06:58 PM »
Making progress in I Wanna Beat the Zorgo Needle, dunno why but it's fun :B

(Beated that jump but died afterwards, dammit.)

59
Programming Questions / Re: File errors
« on: September 06, 2015, 05:39:48 PM »
Forgot to close this thread, already found my way around it, thanks to everybody anyways!

60
Programming Questions / File errors
« on: August 30, 2015, 09:28:33 PM »
Hi there! I'm having this problem whenever I try to start the game.

Let's call the object "objStartGame", whenever I release my Right Button on it, it creates "objFadeBlackIntro", this object makes such thing after an alarm depending on the argument0, if argument0 is 1 then it will use this code:
Code: [Select]
if (argument0 = 1) {
if (file_exists("Save0") == true) {
loadGame();
}
else {
room_goto(rSomething01);
}

However, when I try this, it sends me this message:
Code: [Select]
ERROR in
action number 1
of Alarm Event for alarm 0
for object objFadeBlackIntro:

Error reading byte.

Also, if I try to ignore it, it sends me back to rInit, making it impossible to progress on the game.

The savefile isn't there to see if it works without there being a Savefile, but it won't work, any help will be appreciated.

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