1
Game Design / Bullet Hell coding in Java
« on: August 15, 2013, 05:36:01 PM »
Hey guys,
I just recently tried to emulate simple bullet patterns with Java and I couldn't even wrap my mind around the concept of how you would code something like that in Java. The first thing I wanted to do was multithread every single bullet in a container just as they told us at university but that would totally fuck up every computer.
Does anyone hear happen to have any example code on how to do stuff like that with Java? Would be very interesting.
Thanks in advance.
I just recently tried to emulate simple bullet patterns with Java and I couldn't even wrap my mind around the concept of how you would code something like that in Java. The first thing I wanted to do was multithread every single bullet in a container just as they told us at university but that would totally fuck up every computer.
Does anyone hear happen to have any example code on how to do stuff like that with Java? Would be very interesting.
Thanks in advance.