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Messages - Gutiger

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User-Made Creations / Re: I Wanna Be The Bacterial Contamination
« on: March 27, 2014, 02:25:14 PM »
So external loaders are an idea, one of the first things I tried. Theoretically I just have the video split up into different animated sections and keep loading and unloading them, allowing for an avoidance fight of indefinite length. However, when Game Maker is loading external resources into memory, it won't advance the game until the resource is done being loaded.

So what happens is you get to a part of the fight where it's time to load the new sprite, and the game just pauses for 6 seconds. You'd have to have that 6 second pause happen every 10 seconds.

And lowering the frame rate makes it look terrible Kappa.

Anyway a bunch of people in Para's chat tested it yesterday, it worked for 8 out of 10 people.

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User-Made Creations / Re: I Wanna Be The Bacterial Contamination
« on: March 26, 2014, 11:54:50 PM »
Apparently it requires more memory than I thought, as some people's computers can't even run it, and Game Maker resolves that by simply not loading the music.

I was able to decrease the memory by about 2 MB, reducing it further is not trivial. If anyone has any ideas on how to optimize the implementation feel free to contact me on here.

New link: https://www.mediafire.com/download/4ld3dvawp76o9n8

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User-Made Creations / I Wanna Be The Bacterial Contamination
« on: March 26, 2014, 08:32:35 PM »
I had this idea for an avoidance fight back in August, but I had convinced myself after a week or so of coding that the technology just couldn't exist. Then Miku came to me in a dream, and I decided to come back and finish it.

This game is a proof-of-concept game to show that you can have music videos in the background of avoidance fights. No longer will we have to stare at a still image of a Miku whilst dodging applecherries. Now, with the magic of technology, we can be distracted even further!



I Wanna Be The Bacterial Contamination is a music video avoidance fight game. The song is an abridged version of Bacterial Contamination, and is 1:13 in length.





I lament to inform that implementing this is incredibly hard, and requires an astronomical amount of memory. So it's not gonna catch on anytime soon.

Download here.

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User-Made Creations / Re: I Wanna Descend Into Hell
« on: January 07, 2014, 03:45:00 AM »
Could you explain how the secrets and end warp work? I got to the end, and unable to get through the three doors, I hit the warp and it warped me back to the first zone. Does it always warp you back to the beginning of the game, or to screens where you missed the secret? Are there then warps back to the end so I can go through the doors?

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User-Made Creations / I Wanna Be Persistent
« on: August 29, 2013, 08:27:20 PM »


I Wanna Be Persistent is a puzzle platformer where you are, for lack of a better word, persistent. Even after death. That's right, your blood will remain onscreen after you've met your untimely end. But make that end timely, and you'll be able to complete jumps never thought possible in a normal fangame. Quadruple diamond? Piece of cake. A straight 30 block shaft? Easy peasy. Jumping over 20 consecutive spikes? Yawn.

Here's an example.



Features:
-Open overworld. Can go any direction you want, bosses can be fought in any order, a la IWBTG
-Over 30 songs in the soundtrack
-Plenty of fun and innovative puzzles and boss fights
-NO triggers or traps
-Unlockables, such as Boss Rush, Extra Stages, Level Editor, and more

So get out there, and become persistent!

DOWNLOAD: https://www.mediafire.com/download/a098feryqrruxrc

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