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User-Made Creations / Re: I Wanna Be The Bacterial Contamination
« on: March 27, 2014, 02:25:14 PM »
So external loaders are an idea, one of the first things I tried. Theoretically I just have the video split up into different animated sections and keep loading and unloading them, allowing for an avoidance fight of indefinite length. However, when Game Maker is loading external resources into memory, it won't advance the game until the resource is done being loaded.
So what happens is you get to a part of the fight where it's time to load the new sprite, and the game just pauses for 6 seconds. You'd have to have that 6 second pause happen every 10 seconds.
And lowering the frame rate makes it look terrible Kappa.
Anyway a bunch of people in Para's chat tested it yesterday, it worked for 8 out of 10 people.
So what happens is you get to a part of the fight where it's time to load the new sprite, and the game just pauses for 6 seconds. You'd have to have that 6 second pause happen every 10 seconds.
And lowering the frame rate makes it look terrible Kappa.
Anyway a bunch of people in Para's chat tested it yesterday, it worked for 8 out of 10 people.