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Messages - nikaple

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1
Engines / I wanna be the engine Nikaple Edition
« on: February 09, 2015, 05:00:41 AM »
This is an engine I made base on Yuuutu edition, but with lots of modifications.
This engine is made for experienced users of Game Maker who want to make quality games, but it’s not as easy to use as other engines because of the various functionalities.
It contains a whole bunch of objects, but most of them are useful!


Features:
  • gorgeous music system (similar with Kill the Kamilia 3 :Kappa:)
  • handy access to key rebinding & volume settings
  • convenient overall game settings in one script(game title, starting room, etc.)
  • save files can be organized to custom folders
  • more readable save scripts, including save file encryption using a unique password
  • sprite your spikes automatically, with only one sprite and one script
  • including slopes and lots of new traps
  • well-commented scripts, more readable than “//#%$&^”
  • including a rewritten timeline of yuuutu avoidance boss, more straightforward
  • including a cool boss sample with somewhat advanced patterns (just for learning and reference, do not simply copy these shitty attacks to your amazing bosses!)
  • nice-looking pause effect
  • and more …?

EDIT : some minor bugs with the frozen variable has been fixed.

EDIT2 : you can get the full text of help document here : https://www.mediafire.com/view/0xa4bswd0hf9xd8/Engine_Help.doc
(It's written in Chinese but i guess it would be better than nothing :Kippa:)

Download:
Ver: 1.2
https://www.mediafire.com/download/nrbh39npcc1yuv2/I_wanna_be_the_Engine_Nikaple_Edition_v1.2.zip

Ver: 1.4
https://pan.baidu.com/s/1eQd9Xdw#path=%252FI%2520wanna%2520be%2520the%2520Engine%2520Nikaple%2520Edition

2
Programming Questions / Re: Vertical moving platform question
« on: January 31, 2015, 08:09:08 AM »
Create a new object, solid, give it a blocky 32*32 sprite and the parent of it should be "block". Replace the roof block with this new object and you're done!

3
Programming Questions / Re: SG Audio Help please?
« on: August 19, 2014, 02:28:53 PM »
I don't know how to use SG Audio, but I've done the same effect using SSound. I'll put the code here for reference. First you need to create an object for looping the music :

In the Create Event:
Code: [Select]
loop_start = 50.157; // the position when the loop starts in seconds
loop_end = 78.570; // the position when the loop ends in seconds
song_length = 87.098; // the length of the song in seconds
song_byte = SS_GetSoundLength(curMusic); // the length of the song in bytes

In the Step Event:
Code: [Select]
if SS_GetSoundPosition(curMusic)/song_byte > loop_end/song_length{
    SS_SetSoundPosition(curMusic,loop_start/song_length*song_byte);
}

Maybe change the functions in SSound to some similar functions in SG Audio will work. Test it out xD

4
Programming Questions / Re: Alt key freezing the game ?
« on: January 11, 2014, 01:24:11 PM »
Go to Resources > Change Global Game Settings  and
select either "Don't draw a border in windowed mode", "Don't show the buttons in the window caption." or both. That's the only way I know how to disable the alt key pausing the game effect.

wowie :) that works~ thanks

5
Programming Questions / Alt key freezing the game ?
« on: January 11, 2014, 10:54:00 AM »
Usually, when you press alt key during playing a fangame, the game will freeze. But KTK3 didn't seem to have this problem.
Any idea how to solve that ?

Any help will be appreciated :)

6
Unfinished / Incomplete / Re: I Wanna Be The Master v0.85
« on: August 10, 2013, 01:59:52 AM »
Updated Link, all music errors fixed.

would you plz link a mediafire post to wiki? kind of hard to download it from MEGA.  A lot thanks ^ ^

A mediafire link will be provide upon final release.

btw there are so many problems with the sound.. over half of the stages can't work out

7
Unfinished / Incomplete / Re: I Wanna Be The Master v0.85
« on: August 09, 2013, 11:46:02 AM »
would you plz link a mediafire post to wiki? kind of hard to download it from MEGA.  A lot thanks ^ ^

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