Author Topic: Mod Talk  (Read 6279 times)

Kamilia

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Mod Talk
« on: November 02, 2013, 01:56:16 AM »
 Kamilia: hello
 
 Starz0r: hai
 
 Ratko: yo
 Ratko: you added me on facebook
 
 Kamilia: again pls
 
 Ratko: i'm here to interprete what kamilia wants to tell you now
 
 Starz0r: what is that?
 
 Ratko: i just heard you guys are talking about modification
 
 Ratko: it's not about to say no to modify games for fun.
 Ratko: but
 
 *** Kamilia added sunbla ***
 
 Ratko: you have to understand how people from different country insist about the action.
 Ratko: so i think that we should refrain from registering the games on open community in which everyone can see.
 
 Starz0r: My forum isn't really, how you say, that public
 Starz0r: we only have so many members
 Starz0r: around 160
 Starz0r: and 1/6 is spambots
 
 Ratko: this is now, but you don't know about the future in community
 
 Ratko: you know you are promoting your forum through doruppi.
 
 Starz0r: sorry bad internet
 
 Ratko: also, there are a lot of people knowing about modification morethan population in the forum
 
 Ratko: and some of japanese producers mentioned they would stop making the game since they realized the situation.
 
 Kamilia: ok
 
 Ratko: it's hard to contact just because of the language problem.
 Ratko: and also the cultures.
 
 Starz0r: Why won't anti-decompiler help
 Starz0r: I mean
 Starz0r: Kamilia 2 and 3 have it
 
 Ratko: what do you mean there are anti-decompiler helping kamilia 2 and 3?
 
 Starz0r: well
 Starz0r: it curtainly stopped people from
 Starz0r: decompiling it
 Starz0r: and copying it
 Starz0r: even thought
 Starz0r: anti-decompiler doesn't fix the problem completly
 Starz0r: some people can still
 Starz0r: recompile
 Starz0r: fairly easily in that sense
 Starz0r: I have many friends who can break the protection
 Starz0r: I do understand the risk of decompile and modification
 Starz0r: but most mods are to
 
 Starz0r: fix problems such as repeating music
 Starz0r: and
 Starz0r: standard iwbtg sprites
 Starz0r: or tilesets
 
 Starz0r: yes
 
 Starz0r: not many people do not understand how to break it
 Starz0r: Decompiling doesn't fix anyproblem I guess
 
 Starz0r: I see
 
 Ratko: we already realize stopping them is impossible.
 
 Starz0r: most people will decompile
 
 Starz0r: most people will share the gmk from the decompiler
 Starz0r: most people will mod and share it
 
 sunbla: sorry i was busy. if its really a problem with the mod i can make it private
 
 Starz0r: deleting the board on the forum will do nothing
 
 Ratko: but it's not only anti decompiler but also decomplier people are not really aware of.

 sunbla: i dont want any trouble. we just made that mod for pure fun. with full credit to the creator
 sunbla: i like and know a lot of the japanese creators and they are very nice
 
 Ratko: did you guys try to contact to the producers to get a permission?
 
 Starz0r: Most of the time no
 
 sunbla: i have no idea who made meteor stream sorry:(
 
 Starz0r: there is probably one mod that was there that the creator allowed us to make
 
 sunbla: otherwise i would
 
 Starz0r: But he soon fix it himself
 Starz0r: I can't contact all japanese fangame creators to fix mistakes
 
 Ratko: i understand
 
 Starz0r: That is why mods exists
 
 Starz0r: to fix things that the orginal creator didn't do
 
 sunbla: ratko you mean the meteor stream mod right now i think?
 
 Ratko: i have no idea.
 
 sunbla: (worry)
 
 Ratko: i'm here to interprete the conversation here.
 
 sunbla: oh ok
 
 sunbla: to be really honest. i am totally against modifications on normal games. like changing hitboxes or level design or boss hitpoints
 
 Ratko: kamilia suggests!
 Ratko: that
 Ratko: he wants you stop registering the games you modded for fun but it is okay to share on skype.
 
 Starz0r: hm
 
 Ratko: how about that
 
 sunbla: okay it is fine for me
 
 Starz0r: I guess that is fine
 
 sunbla: i didnt mean it offensive in any way
 
 Starz0r: I will have to notify the forum of this change
 
 sunbla: you can tell that kamilia
 
 Starz0r: Well
 Starz0r: If you think the size of the community is small
 Starz0r: you can advertise it on twitter
 Starz0r: And have more people join
 Starz0r: we have more advance conversations
 Starz0r: like guides on completing jumps
 
 Ratko: he is not talking about the size of the forum
 Ratko: he is talking about the biggest problem we have now
 
 Starz0r: Which is?
 
 Ratko: that the modded version has been exposed on open forum.
 Ratko: without producers's awareness
 Ratko: and i don't recommend you to google the korean words.
 Ratko: google translation sucks.
 
 sunbla: https:fangamecommunity.x10host.com/forum/index.php?topic=363.msg2234#msg2234 fixed
 
 Starz0r: idk it seems pretty good
 
 Ratko: if you really mean to respect the original producer i think you should delete the post.
 
 Ratko: if the size of the coummunity is small then why don't you share the game to people you know on skype.
 
 Ratko: i'm probably sure you know a lot of them and have them on skype.
 
 Ratko: the biggest reason why the post must be deleted is that we don't want to let people know the word &quot..
 
 Starz0r: we have contests
 Starz0r: and awards for clearning curtain fangames
 
 Starz0r: We also have a korean only board
 
 Starz0r: https:fangamecommunity.x10host.com/forum/index.php?board=34.0
 
 Ratko: actually
 Ratko: kamilia joined already
 Ratko: and also posted
 
 Starz0r: yes
 Starz0r: I was actually talking about you Ratko
 
 Ratko: oh
 Ratko: me
 Ratko: i'm not really a i wanna player or producer even though i helped opening up international i wanna fangame match with gukka for twice.
 Ratko: and the thing that i can no long help you guys is
 Ratko: i will join the millitary service in korea in a week.
 Ratko: ane will spend time for 2 years.
 Ratko: anyway
 Ratko: i will join the forum too
 Ratko: good luck man

 Ratko: are you sure is it gone
 
 Ratko: To me and japanese people, it is positive to mod for private fun but negative for being public.
 Ratko: i hope you to explain this to the other people in your forum or else.
 Ratko: please.
 
 Ratko: you know decompiler and anti-decompiler are not really public. and
 Ratko: if these are being continuosly opened, people from different countries might wanna modify and fix.
 Ratko: and this will be the problem because
 Ratko: i mean if the games are gone to wiki beyond the community.
 Ratko: alright
 Ratko: we are done talking.
 
 Kamilia: thx
 Kamilia: :O
 
 Ratko: if you have some words to kamilia or japanese producers
 Ratko: you may say it here.
 
 sunbla: well just sorry if someone understood it wrong. i really respect every fangame creator
 
 Ratko: thanks
« Last Edit: November 03, 2013, 12:15:54 AM by Kamilia »

Hectorpaddy

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Re: Mod Talk
« Reply #1 on: November 02, 2013, 02:40:46 AM »
This Forum is not the official I wanna be the wiki, which is the main central of fangames, it is our forum of our community, there are different communities, so who are you to directly forbid us what we do? Saying that this forum would be bigger of a deal that using Skype or other private medias is pretty pointless, since the result is exactly the same, just that is easier for the maker of the mod. If you release a game you have to risk that people do stuff with it, it's not like you would directly malefit from it, do you?
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ethinthenougathorn

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Re: Mod Talk
« Reply #2 on: November 02, 2013, 03:16:08 AM »
If you release a game you have to risk that people do stuff with it, it's not like you would directly malefit from it, do you?

Of course theres always the risk of people modding it, but: a game maker gets acknowledgement for his games if they are good. And though I dont share this attitude, I can understand makers that get angry when people play mods of their games  and not the "official" ones in which the makers spend much time and creativity.
Thats why I also think people can mod games till they throw up and share all over skype but one shouldn't post it since thats kind of an open message to the world to try out the better/cooler/funnier mod.
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Re: Mod Talk
« Reply #3 on: November 02, 2013, 04:25:04 AM »
a game maker gets acknowledgement for his games if they are good.

According to you they only get acknowledged if their games are good, in which case there's no need to mod. If the game is bad your point is invalid.

Thats why I also think people can mod games till they throw up and share all over skype but one shouldn't post it since thats kind of an open message to the world to try out the better/cooler/funnier mod.

As I mentioned before this is not more official then any skype chat is, if you give someone a game over skype you did that officially too and the result is same: you shared the game with other people.
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ethinthenougathorn

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Re: Mod Talk
« Reply #4 on: November 02, 2013, 08:31:36 AM »
a game maker gets acknowledgement for his games if they are good.

According to you they only get acknowledged if their games are good, in which case there's no need to mod. If the game is bad your point is invalid.


most modded games are decent challenges, where people want to improve several aspects. bad games usually dont get modded
 since you`d have to change the whole game.


Thats why I also think people can mod games till they throw up and share all over skype but one shouldn't post it since thats kind of an open message to the world to try out the better/cooler/funnier mod.

As I mentioned before this is not more official then any skype chat is, if you give someone a game over skype you did that officially too and the result is same: you shared the game with other people.


of course your attitude is comprehensible, but still one is public and one is private, so in my opinion its a difference. when i have some cool links or pictures, i also  have reasons  for sending it to mates privately instead of posting it for everyone on fb.
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Re: Mod Talk
« Reply #5 on: November 02, 2013, 05:22:09 PM »
most modded games are decent challenges, where people want to improve several aspects. bad games usually dont get modded
 since you`d have to change the whole game.

The modded games have good approaches, but failed to make a fully enjoyable game, that's why mods exist.

of course your attitude is comprehensible, but still one is public and one is private, so in my opinion its a difference. when i have some cool links or pictures, i also  have reasons  for sending it to mates privately instead of posting it for everyone on fb.

Then tell me the difference between giving it to people per Sykpe and uploading it here.
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Re: Mod Talk
« Reply #6 on: November 02, 2013, 05:30:55 PM »


The modded games have good approaches, but failed to make a fully enjoyable game, that's why mods exist.

Different people enjoy different things, so I wouldn't really bring that up.

Then tell me the difference between giving it to people per Sykpe and uploading it here.

For the most part, you would trust the people on skype to not share it, and if it's here, it's public, which they obviously do not want.

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Re: Mod Talk
« Reply #7 on: November 02, 2013, 05:43:41 PM »
so is he also gonna bitch about the fangame packs with "private" fangames?  :Kappa:

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Re: Mod Talk
« Reply #8 on: November 02, 2013, 06:22:05 PM »
Then tell me the difference between giving it to people per Sykpe and uploading it here.

For the most part, you would trust the people on skype to not share it, and if it's here, it's public, which they obviously do not want.

But if you're willling to give people the games over Skype the result is same, you shared the game with other people, these people now have the game no matter if they downloaded it from here or were given it to over Skype. Also if you'd be willing to upload it here in general it doesn't have a point to stop him from, because he would neither give the game only to his closest friends nor would he forbid people to share it with others.
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Re: Mod Talk
« Reply #9 on: November 02, 2013, 10:28:01 PM »
I stopped reading after they started talking in korean

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Re: Mod Talk
« Reply #10 on: November 03, 2013, 04:21:37 AM »
Then tell me the difference between giving it to people per Sykpe and uploading it here.

For the most part, you would trust the people on skype to not share it, and if it's here, it's public, which they obviously do not want.

But if you're willling to give people the games over Skype the result is same, you shared the game with other people, these people now have the game no matter if they downloaded it from here or were given it to over Skype. Also if you'd be willing to upload it here in general it doesn't have a point to stop him from, because he would neither give the game only to his closest friends nor would he forbid people to share it with others.


result can  be same but in my opinion, posting on the forum is kind of rude. i think it has a different effect for the original makers whether you send it to some guys over skype or whether you post it on a forum, though the result might be the same.
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Re: Mod Talk
« Reply #11 on: November 03, 2013, 05:46:08 AM »
Then tell me the difference between giving it to people per Sykpe and uploading it here.

For the most part, you would trust the people on skype to not share it, and if it's here, it's public, which they obviously do not want.

But if you're willling to give people the games over Skype the result is same, you shared the game with other people, these people now have the game no matter if they downloaded it from here or were given it to over Skype. Also if you'd be willing to upload it here in general it doesn't have a point to stop him from, because he would neither give the game only to his closest friends nor would he forbid people to share it with others.


result can  be same but in my opinion, posting on the forum is kind of rude. i think it has a different effect for the original makers whether you send it to some guys over skype or whether you post it on a forum, though the result might be the same.

That's completely true, but doesn't really change anything to me, because I'm not telling this to everyone who's interessted and this and is capable in reading this.
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