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Super Sound Guide for YoSniper's Engine
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Topic: Super Sound Guide for YoSniper's Engine (Read 15904 times)
Sephalos
Spike Dodger
Posts: 228
Playstyle: Gamepad
Re: Super Sound Guide for YoSniper's Engine
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Reply #30 on:
August 22, 2013, 07:11:00 PM »
Quote from: pieceofcheese87 on August 22, 2013, 03:34:33 PM
How do you stop the current music?
I'm assuming you want to stop a music using another object.
Simply do this:
with(world){ filePlaying = 0; if SS_IsHandleValid(bgm) = 1 { SS_FreeSound(bgm); } }
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Super Sound Guide for YoSniper's Engine