Fangames > Game Design
Super Sound Guide for YoSniper's Engine
Sephalos:
--- Quote from: pieceofcheese87 on August 22, 2013, 03:34:33 PM ---How do you stop the current music?
--- End quote ---
I'm assuming you want to stop a music using another object.
Simply do this:
with(world){ filePlaying = 0; if SS_IsHandleValid(bgm) = 1 { SS_FreeSound(bgm); } }
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