Hey guys, I was just wondering what I have to do to to make the music not resetting, because I can't really figure it out on my own.
What engine are you using?
If you're using Yuutu go in the room editor and right click the music object and click creation code. Then enter something similar to this:
if !sound_isplaying(song) { sound_loop(song); }Then in the scripts folder and find 
killPlayerFind and remove this line of code: 
sound_stop_all();And change the line 
sound_play(sndOnDeath); to 
sound_play(sndDeath);In the "world" object find the "Press-R" event and remove the line 
sound_stop_all();Hope this helps