Now to the third part of the row: The pricipe is the same, one room, one jump, one save. It's again harder than the ones before but it has changed a little bit:
- No easy rooms in the beginning, it starts hard with the first jump
- No extras, the game is already hard enough and I don't want humanly unbeatable extras like in beat the spikes 1
- Every room has now numbers so you see at which room you are on
- This might please some of you: No drop
I don't have a death count this time because I was shifting a lot with saves, but I think I have approximate 5000
The game contains two jumps that I could only do with jump cancel (one of them is possible with 1 frame hop though), for those who can't do jump cancels or don't want to use it, there is an extra version of the game with these two jumps replaced in the same zip. Mind that this is not recommended to play unless you're physically or psychologically unable to do jump cancels, the jumps are a lot harder and not really that creative.
Feedback is as always appreciated.
Have fun!
https://www.mediafire.com/?vf0mmfo7i93p3jv