Fangames > User-Made Creations
I wanna be the Co-op 1.69 Extra Patch
Sheepness:
lmao my friend typed a wall of text into the speech bubble and made it completely block half of the screen and made me die to a drop
lawatson:
same here, i posted the navy seals copypasta into the chat during boss 1 and it was golden
Nemega:
Loving all your feedbacks guys. These past few days were amazing watching streamers enjoying the game. I got to watch @Stinkycheeseone890 and @ThePolaroid be the first ones to grind the last boss on stream. @YoYoYoDude1 and @Thenewgeezer were also the first ones to complete the game blind on hard mode, which is a huge achievement ! The last boss took them about 10 hours to beat and the whole game about 18 hours. Congrats to them ! I am quite satisfied with how game modes are matching every player skills to always offer them a challenge. Boss design in this game turned to be 99% skill based with a very few bad RNG cases. I can't wait to release the standalone version on the wiki to get more and more people to play the game with their friends.
Anyways, v1.2 is live ! A lot a minor issues have been fixed:
- Final boss nerfs on hard and medium.
- Hopefully less if not no more "Wainting for players" death screens on bosses.
- Delicious fruits have now a faint glow to see them better.
- Boss 3 will now proc this <50% buffed attacks randomly instead of selecting always the same one first.
- Disappearing candycane platforms now play a sound.
The update will be done in the background, so you will have to wait until it refreshes the page automatically.
Again, if the game is stable, the standalone executable will match this version. Hopefully stay tuned for the website official launch this week-end !
----------------------------------
EDIT
Finally v1.3 is online and the standalone version is up as well ! This last release features a partial rework of what a lot of people considered a nightmare to fight: the worms boss.
V1.3 changes:
- Flandre final attack nerf.
- Worms sheep phase reworked !
- Worms grenade phase nerf.
- Worms donkey phase buff in normal.
- Corrected a game breaking laser issue on the screen before the last one on stage 3.
- On the same screen, it was previously not possible to complete it on 1 player.
- Channel passwords are more secured.
A website has replaced the current URL of the game. From there you will be able to play the browser version or to download a windows/mac/linux executable !
Hopefully the standalone version is stable. But if you find any issue please message me so I can patch the game as soon as possible.
https://futuroueb.free.fr/IWBTC/
yooyooyo:
was playing on 1.2 then when 1.3 hit and now it wont go past the second loading screen
it starts with the bar full and just stays there.
edit
tried on both firefox and chrome
also the standalone
Nemega:
Sorry I had to take down the game server for a few minutes to fix an emergency issue. It should be working now (no need to redownload the standalone version).
EDIT: So a couple updates when live these past few days. Let's recap what has been changed since 1.3
v1.4,1.5:
- REMOVED: Cheese strats on some platforming screens.
- NERF: Last screen of Stage 3.
- NERF: Easy mode platforming in every stage.
- ADDED: A better indicator on the final boss' first general losing his shield.
v1.6: Experiment on some bosses. Let me know if these changes are for the best or not.
- BOSS 1: Phase 1 time reduced from 26sec to 14sec.
- BOSS 2: Sheep phase nerf. Whole fight is a lot more nervous. Total time went down by 20sec.
- BOSS 2-secret: Reduced cycles before she comes down from 4 to 3.
- BOSS 3: Energy spheres on super phase went down from 4 to 2 and have now a spawn indicator.
EDIT2: We are approaching the point where I won't touch Co-op anymore. v1.7 is up is bringing more stability:
v1.7:
CHANGE: You can stay on a laser switch to refresh it.
NERF: "drop 9 jump" of stage 2, first screen of stage 3, screen before the last one on stage 3.
NERF: Final boss "Bats" wave.
BUGFIX: No more Boss 3 double attack glitch at the start of the fight.
BUGFIX: No more Boss VS Secret Boss desynch if you quickload after a save.
BUGFIX: Hopefully no more waiting for players lock screen. I am still monitoring this very last big issue.
https://futuroueb.free.fr/IWBTC/
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version