Author Topic: lower music volume  (Read 1696 times)

bart_xs

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lower music volume
« on: May 12, 2015, 07:14:49 PM »
Im using Yuuutu's engine.

Is there a way to lower the volume of each sound file you have in Game maker? I have tried sound_volume(), but this doesnt work.

infern0man1

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Re: lower music volume
« Reply #1 on: May 12, 2015, 07:18:22 PM »
There are two(?) options I know of for how to do this:


-SSound(?)
-Audacity


I'm not sure about what exactly SSound does, since I've never actually used it, but Audacity is useful for editing sounds and etc.

ilvpag

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Re: lower music volume
« Reply #2 on: May 12, 2015, 08:09:52 PM »
Download audacity and import your audio file into it. Next go to edit > select > all (or just press CTRL+A) and then go to effect and you should see something that says "Amplify...". Click that and use the slider to set the new peak amplitude to a negative value (you can use the preview button so you don't have to keep opening this) until it sounds like it's a reasonable volume then click OK. After that go to file > export audio and save the audio file as an .mp3/.ogg (these are the formats that are used for actual music, but note that to export to .mp3, you'll need the LAME encoder which can be found here) or you can save it as a .wav (this is the format typically used for sound effects/short sounds, NEVER use this format for full length songs, they will have a very large file size and can cause gamemaker to crash).

bart_xs

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Re: lower music volume
« Reply #3 on: May 12, 2015, 09:35:59 PM »
Thanks guys, the audaccity worked for me :)