Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Zlyudchik

Pages: [1]
1
I was bored and I just make this fangame.
Here just 2-(3?) levels for 10 min gameplay.
Easy I think... Anyway enjoy it. And rate it please, I really appreciate it ^.^



Link in the description of the video.

Thank you, and enjoy this short game..

2
    Hi!
    I want to present you my version of "I wanna be the engine" for ClickTeam Fusion.
    I've tried to made it similar as GameMaker ones, but of course this build is not the exact copy.

    The reason why I've decided to made it was deficit of engines for CTF2.5 (there are no any good ones in my opinion).

    If you want to suggest some features or report bugs you can send me PM and I'll answer you ASAP. But of course, make sure you checked the last version before asking.
    I'm not visit this web-site too often so it can take time before I write and answer..
    I can be not here a long time, so wait please.

    This is my first public work and I'm sorry for any mistakes.

  • About
           -This engine created for ClickTeam Fusion 2.5 only and I did my best to fix everything I can to make it less buggy.
           -It is not based on other CTF or MMF Engines, so yep, it made from scratch.[/li]

  • Important notes
          -It requires some program knowledge if you want make any changes.
          -In the engine contains some documentations about Debug Mode, bugs and Global Values.
          -There is no any "Menu" and "Option" frames ~sry~.
          -You can find documentations for standart settings of Global Values in project file (Events).
          -All workable functions are in Global Values.

  • Features
      -Saves are - INI++, not INI++ 1.5. INI++ 1.5 really bad for me.
      -INI++ Saves have a hard encryption code to make savehacking a headache. It's changeble in INI++ encryption code with compression, or encryption word (I'd recomend encryption word method).
      -There is no restarting music when you restart game.
      -It's a simple and basic IWBTEngine which is easy to use but hard to edit, cause of big events in it...
      -Title of the Application Window contaions options for game title, time, save name, and deaths count.
      -Bullets blockers included.
      -DotKid! You can activate marker by pressing "A", and save by standing at savepoint then pressing "S" button.
      -Platforms, only horizontally moving and static.
      -Gravity Changing.
      -Inversion.
      -Changeble Double Jump mode and changing type to First Jump or Second Jump.
      -+Jump triggers.
      -Speed/Jump hight changing option.
      -Gravity Scale changing option.
      -Infinity jumps function.
      -...and lot more... I think...

Thanks for your attention, and make sure you read important documentation in .mfa if you have decided to use it.
Have fun! ^^

Download:
https://www.mediafire.com/download/r5e2dp1kwjkiyvp/IWBTE+Zly+Edition.zip

Here you can download INI++:
https://www.mediafire.com/download/y1vdsmcy1a3azz0/INI++.zip

To install it place all files to the program folder..

Thx ElZorgo for translation <3

3
Meet and Greet! / Hi everyone :D
« on: January 12, 2016, 02:02:35 PM »
Hi! :atkHappy:

I'm just a another guy who want to stay here and talk :D

I game developer (maybe I wanna games to.), but in Clickteam Fusion 2.5.

Have a good knowledge in English, I think...

Well, Hi again ^_^

Pages: [1]