Please stop making these games.
-The entire community
Please stop making these games.
-The entire community
Keep it nice.
Keep it nice.
I'm not pandering to the community that thinks these games are acceptable anymore. There is 0 redeeming qualities in this fangame, and is clearly made as a joke.
From what i gathered from watson's response he said negative and positive things about this game and i think he didn't look at it as a "joke" game, look if there are 0 redeeming qualities for you then say why and what. Look tj, let me tell you something, you saw that, i saw that, everyone saw that you didn't say a thing that was legitimate in that little response, you already pulled the switch you can't push it back in, It's a game devs job to get criticism to see what they can improve on for the future, saying comments like that doesn't help their job, it just tears them apart. I understand i'm derailing a bit with this but I can't let someone get away with something like that, admit it Tj, that was sheer cold of you, this will be my only response as i would not like to violate rule 7, but the gist of this is think of what you've done there.
As for watson, you can listen to him Tamatou, since he does provide a lot of feedback, so do take what he said under consideration for the future, if this is your first game then from what i hear is that you got a lot to learn and a long ladder to climb, good luck with the ascent.
Again I am sorry if this post is violating the rules, but honestly, I just can't look at this as something i wouldn't respond too, it just bothered me too much not to respond to it.
Keep it nice.
I'm not pandering to the community that thinks these games are acceptable anymore. There is 0 redeeming qualities in this fangame, and is clearly made as a joke.
lmao doesn't refrain from the point that you were being a rude little mister there, be nice to people even if their creations aren't to your liking!
and maybe also improved on the boss's attacks itself
Please stop making these games.
-My personal opinion
I'll give my two cents, why not.
I actually enjoyed the game.
Sure it has it's shortcomings, the music stopped playing when I died and the first screen will definitely annoy someone enough to not even give the game a chance.
I made it to Daim (solgryn) boss, and sure got some laughs from that, and it's fun.Please stop making these games.
-My personal opinion
Fixed it for ya bud
...I'm not doing that stuff I just made a simple review. I hope you're not talking to me when you write this.
...I'm not doing that stuff I just made a simple review. I hope you're not talking to me when you write this.It was directed towards tehjman1993 - not you :~)
Guys I don't meen to disrespect the community or offend anyone with this game.You weren't disrespecting the community or inciting other people to disrespect it like tehjman1993 was trying to infer don't worry. The assertion that this is anything other than a harmlessly fun little game is ridiculous.
I love the community and wanted to try making a joke fangame as said mainly for my brother to play in his livestream while learning game maker and having fun.
This was not a serious attempt to make a good fangame. I can see people getting sick of these kind of games so I'm sorry if it offended you.
What is now the whole game was originally suposed to be only the first level.
I kept getting "Out of Memory" messages like I said in my thread. I decided to just end the game after the first boss and start over with a new engine for a sequel.
Some of the criticism featured here is trying to place your game into a category of 'its automatically bad'. Just be aware when creating games that it is impossible to cater to everyone's preferences and some people may dislike it more than others. Keep trying to get better and hopefully more people will like your games.Essentially. I don't think it's an excuse to make bad games but this game obviously had effort put into it. It's sad that a silly load screen and intro is all some people need to accuse a creator of ruining fangames for everyone but that's unfortunately what it's like.
Which engine are you using? Will it be using the same concept as this one (a medley created of non-existent fangames)? Or something new? I'd be interested in playing a sequel if it were focused a bit more on platforming and less on in-jokes.
I'd be careful using YoSniper's engine; I don't personally have a problem with it but some people dislike the way it handles.
Glad to hear it. Unusual elements are good honestly, they give games their personalities.
That's a long time scale haha. Good luck though :~)
i dont get the hate, its pretty much a real game (or at least more of a real game than many others) :o the only things i'd say are
- DONT USE YOSNIPER ENGINE PHYSICS
- fehlstart sucks
- the graphics in steal candy and daim are painful to look at
- sailor mars FTW (thats probably the reason why the file size is so huge i guess)
- that tomato phase HP god damn
boss is otherwise pretty good, though the hitboxes are weird and the attacks arent balanced
playthrough video https://www.twitch.tv/fate/v/20259732 gg
Thank you soo much for this Speed Run. This game is not very speedrun friendly especially because of Fehlstart.that run is so "bad" but i couldnt improve it due to bad rng (and fehlstart obv) :s with these clarifications i might give it another shot :D
I'll use another engine for part 2 (wich I will try to put more effort into designing the screens, it's gonna take a long time until its finished thogh if at all)
Most of the custom graphics were drawn by my 12 year old sister. So yeah. They are what they are.well i mean, even when you load everything internally, a file size THAT large usually means the game has A LOT of songs or some unusual resource like a video or large gifs ;p
The game's file size is so big because everything is loaded internally. I wasn't aware of how externally loading works until very late in development. But I appreciate that you like sailor mars. I had to cut out each individuall frame of animation from a gif wich took forever
Actually Tamatou is invincible until a the "Schneller" Font appears then he takes 40 shots. And on the Angry Tamatou Phase it's the same thing. I know this is bad game design but I wanted that lase phase to feel really intense but not difficult. But yeah i can see it beeing kinda tedious on the second timeahah that sucks, you could add like a divine shield that fades off or something
The Hitboxes on the Sailor Mars Fireballs are a bit too big the other hitboxes should be fine actually. My brother a friend and me recently played the game in our stream and debatet about wich of the 3 boss attack patterns are the hardest and easiest. We had very different opinions. I always thought the Pig/Demon are the easiest but the others said Pinui/PPG is the easiest.sailor moon is not bad.. i never really figured the powerpuff girls attack, didnt need to :P maybe its easier because its patterned and pinui is not too bad, while pig rng can be really unfair.
What do you think?
Actually Sailor Mars is just a normal sprite but maybe because it is so big and has so many frames of animation it takes up alot of space.
well i mean, even when you load everything internally, a file size THAT large usually means the game has A LOT of songs or some unusual resource like a video or large gifs ;p
ahah that sucks, you could add like a divine shield that fades off or somethingWell the player shouldn't know that he is invincible. I made that just because if a player with very good button mashing ability would play, he would totally destroy tamatou befor he could even say most of his lines. I made that so that every player would take about the same time of fighting him. As I've said, you aren't ment to die on this phase anymore but still it should feel very difficult and stressful because you are ment to think that he has a ton of HP while you are actually pretty much guarenteed to kill him.
now well... if you know something is bad design, don't do it, people won't like it. i don't take it personally though, i guess you have at least some potential~Yeah, I'll try to remember that for the next game :atkHappy:
Actually Sailor Mars is just a normal sprite but maybe because it is so big and has so many frames of animation it takes up alot of space.
Sometimes I just have stupid ideas wich I can't bring myself to not do, even tough I know they're stupid ^~^