So, Para was playing my game and there was a weird bug.
Before the music loops it stays silent for a few minutes, when Hiddow played an earlier version this didn't happen. I'm using the same code as always being
if !sound_isplaying(track01) { sound_loop(track01); }
I doubt it is to the code because if I just play the sound from the game maker file it makes this pause as well.
There is no emptiness at the end of the sound file or something. I also tried changing up the sound file and making a new soundfile in game maker, both didn't help. I also tried exporting the soundfile from gamemaker.
I hope you can help me.