Author Topic: I Wanna be the 128 v1.1  (Read 6744 times)

128-Up

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Re: I Wanna be the 128
« Reply #15 on: January 20, 2016, 06:02:57 PM »
Sadly, this is in Lemon Engine.
Make sure to change the way the water is coded if you're gonna use some.
I've... already used some. It's beyond the demo I provided, though.
What needs changing?

Derf

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Re: I Wanna be the 128
« Reply #16 on: January 20, 2016, 06:10:27 PM »
Sadly, this is in Lemon Engine.
Make sure to change the way the water is coded if you're gonna use some.
Is lemon water bad? I use lemon for a few of my projects and I've never encountered an issue with it.

kilgour22

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Re: I Wanna be the 128
« Reply #17 on: January 20, 2016, 06:29:45 PM »
Sadly, this is in Lemon Engine.
Make sure to change the way the water is coded if you're gonna use some.
Is lemon water bad? I use lemon for a few of my projects and I've never encountered an issue with it.
If I recall correctly, a one frame in Lemon water makes you do a full jump. If I'm wrong, someone please correct me!
Don't let a spike ruin your day.

infern0man1

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Re: I Wanna be the 128
« Reply #18 on: January 20, 2016, 07:30:57 PM »
That's for ねころんEdition; it doesn't do that in Lemon's engine I don't think

Derf

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Re: I Wanna be the 128
« Reply #19 on: January 20, 2016, 07:45:27 PM »
That's for ねころんEdition; it doesn't do that in Lemon's engine I don't think
Yeah I'm pretty sure this is correct.

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Re: I Wanna be the 128
« Reply #20 on: January 20, 2016, 08:22:32 PM »
That's for ねころんEdition; it doesn't do that in Lemon's engine I don't think
thebmxbandit used Lemon Engine for "I Wanna Stop The MELTDOWN," and it has the same issues that Nekoron water has.  Every jump you do actually jumps 1 frame less than what you press, so a 2-frame press would do a 1-frame jump, and I think that also makes 1-frame presses do full jumps (unless it jumps lower than a 1-frame because I'm not actually sure).  It makes the water feel kinda like it's sucking you in.
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infern0man1

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Re: I Wanna be the 128
« Reply #21 on: January 20, 2016, 08:46:19 PM »
There was an older version of Lemon's engine which had a lot of bugs like that in it (see: iwbtBoner for a complete set of what bugs there were); once again, I don't actually use water enough in my games to know if they work like that or not, but, in the latest version at least, I don't think there's a problem with the water at all (basing this off of an old dead game of mine that had a water segment, which used the latest version of the engine).

Habluka

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Re: I Wanna be the 128
« Reply #22 on: January 20, 2016, 08:46:48 PM »
thebmxbandit used Lemon Engine for "I Wanna Stop The MELTDOWN," and it has the same issues that Nekoron water has.  Every jump you do actually jumps 1 frame less than what you press, so a 2-frame press would do a 1-frame jump, and I think that also makes 1-frame presses do full jumps (unless it jumps lower than a 1-frame because I'm not actually sure).  It makes the water feel kinda like it's sucking you in.
As far as I know, the water was only broken in meltdown and the default water in Lemon's engine works normally, so it should be fine as long as you don't specifically steal the water code from meltdown.

128-Up

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Re: I Wanna be the 128 v1.0
« Reply #23 on: March 01, 2016, 11:06:28 PM »
Full version has been released!
OP has been edited to include v1.0 download

128-Up

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Re: I Wanna be the 128 v1.1
« Reply #24 on: March 17, 2016, 10:19:52 PM »
New version in the OP that greatly reduces the Game Start screen's difficulty, and fixes a couple of things in Stage 6.

Kye Williams

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Re: I Wanna be the 128 v1.1
« Reply #25 on: June 12, 2016, 09:24:19 AM »
WARNING: MOST HORRIBLE FANGAME IN EXISTENCE!  :atkWut:
o hai.

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Re: I Wanna be the 128 v1.1
« Reply #26 on: June 12, 2016, 01:29:08 PM »
I had written a message an hour ago but the internet here sucks.

If you want to completely shit on a game at least provide reason for why you dislike it so much; as it stands you just look like an asshole. Besides, are your games any better honestly?