So I'm making an avoidance for a fangame (not sure if I'm allowed to say) but there's a weird glitch I understand why is happening.
I set code to make 1 random bullet appear from the center of the screen...
https://prnt.sc/a2th8sBut in-game it makes 2 appear
https://prnt.sc/a2thnwIt also does this with any other bullets that appear on screen. It just makes 2 of them.
I tried messing around with room speed to see if that had anything to do with it but that didn't help and I've been using the step event to do avoidance instead of timelines for a while and this never happened before.