Author Topic: Jtool - a new RMJ-type thing  (Read 26875 times)

patrickgh3

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Re: Jtool - a new RMJ-type thing
« Reply #15 on: December 04, 2015, 12:26:14 PM »
Just released an update, 1.1.0, which contains a lot of UI fixes and tweaks. The download link is in the original post, which I also rewrote. Enjoy! :)

Here's the change log:
(click to show/hide)

gabisthebest

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Re: Jtool - a new RMJ-type thing
« Reply #16 on: December 10, 2015, 07:26:32 PM »
Great features, but I can't try it because of the ''FATAL ERROR''. BTW, I'm so happy to see you guys again.

Fireball7d7

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Re: Jtool - a new RMJ-type thing
« Reply #17 on: December 12, 2015, 08:54:56 PM »
Would it be possible to include gravity modifiers in all 4 directions?

Wendex fan

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Re: Jtool - a new RMJ-type thing
« Reply #18 on: January 17, 2016, 06:42:21 PM »
+Triggers?

patrickgh3

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Re: Jtool - a new RMJ-type thing
« Reply #19 on: February 01, 2016, 02:29:47 AM »
I haven't touched Jtool (the source code, anyway) for 2 months, but the past few days I worked quite a bit on it and added a few new features, so here's version 1.2.0.

The download link is in the original post. Here's the change log:

--- 1.2.0   2/1/16 ---
Easier-to-parse map format
Rearrange depth of blocks, spikes, water
Easily erase objects beneath water
Killer / solid border map property
Check for new version on startup
Show filename in window caption
Include brown block skin
Fix rare map corruption bug
Lower death sound volume
A few misc tweaks
One new easter egg
« Last Edit: February 01, 2016, 03:47:08 PM by patrickgh3 »

Habluka

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Re: Jtool - a new RMJ-type thing
« Reply #20 on: May 02, 2016, 08:48:32 AM »
Not sure if you're interested in making any more updates, but having a feature that traces the kid's movement would come in handy with designing needle or trying to see how vstring depending certain jumps might be.  It would be really easy to implement and it would fit into the current interface pretty well.

Denferok

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Re: Jtool - a new RMJ-type thing
« Reply #22 on: July 19, 2016, 09:39:15 PM »
Here is a zip file with all the skins i've made so far that actually look good (plus one meme skin)
https://www.dropbox.com/s/gazxq5j1n57cvaz/piece_skins.zip?dl=0
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Taprus

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Re: Jtool - a new RMJ-type thing
« Reply #23 on: July 23, 2016, 08:09:53 PM »
A zip with a bunch of skins ive made (they are more like rips, but whatever)
https://www.mediafire.com/download/a7jcn3p9h3yyce4/Skins.zip

What they are (couldnt put images for some reason, they didnt appear in the preview)
(click to show/hide)
I'm somewhat decent at video games

Kyir

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Re: Jtool - a new RMJ-type thing
« Reply #24 on: September 01, 2016, 09:04:07 PM »
Did you try to do something with a custom skin? That seems to be where the error is originating.

aytoms29

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Re: Jtool - a new RMJ-type thing
« Reply #25 on: September 01, 2016, 10:01:01 PM »
Did you try to do something with a custom skin? That seems to be where the error is originating.

i tried to do something with one but now it seems that it won't open at all. only the downgraded versions will

(click to show/hide)

FeelsBadMan
« Last Edit: September 01, 2016, 11:40:46 PM by aytoms29 »
beans are good son

elraimon2000

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Re: Jtool - a new RMJ-type thing
« Reply #26 on: September 02, 2016, 06:39:32 AM »
Did you try to do something with a custom skin? That seems to be where the error is originating.

i tried to do something with one but now it seems that it won't open at all. only the downgraded versions will

(click to show/hide)

FeelsBadMan

I had that problem too and I think it's because you tried to add a skin that doesn't work in the current version. To fix it, try removing the last skin you added before jtool stopped working from the skin folder and the text file in it. If you cant figure out which skin was the last you added, try removing all skins except the default ones and then adding them one by one to see if they work, which is what I did. The skins I can remember that gave me trouble which I downloaded from this thread were Venus and Die to the Spike.

patrickgh3

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Re: Jtool - a new RMJ-type thing
« Reply #27 on: September 23, 2016, 03:54:18 PM »
Update! Klazen recently added the ability to edit object's step event code using NSP. So you can make objects move, react to triggers, and all kinds of fancy stuff. Download is in the OP.

Also, just FYI, I don't plan on releasing any more major updates to jtool. I had big plans at one point but they fell through.

aytoms29

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Re: Jtool - a new RMJ-type thing
« Reply #28 on: September 26, 2016, 01:48:40 AM »
uhhhh it doesn't startup

error:
(click to show/hide)
beans are good son

patrickgh3

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Re: Jtool - a new RMJ-type thing
« Reply #29 on: September 26, 2016, 02:32:45 PM »
uhhhh it doesn't startup

error:
(click to show/hide)

For this error, try using version 1.2.0, which was compiled on windows 7 and that makes a difference somehow.

1.2.1 and 1.2.3 were compiled on windows 10. I don't plan on compiling 1.2.3 on windows 7 because i don't have any computer with it installed, so if someone else wants to do that go ahead.