I'm trying to make that attack where the boss shoots a cherry at you that leaves behind more cherries, and at the end all the cherries shoot off in random directions.
But, I'm doing it an excruciatingly painful way where I assign every cherry a different variable and, at the end, make every cherry variable go in a different direction.
Also, when the spawning cherry goes offscreen, it spawns the cherries at x=0, y=0.
How do I make it like it is in all the other games?