So wait, you figured out how to make a game play while the window is not in focus? This has potential use. While playing a game that requires V-align knowledge (cough cough Brute unmodded), you could have up a reconstructed version in debug mode, working correctly even though it is not the focused window. This would let you see your character's V-align without directly altering anything in the original game. This could, for example, make things like the second screen of Leehe stage in Break 3 Makers 3 reasonable since V-align knowledge is really helpful for double inverts, not to mention anything that requires a bunny hop.