Author Topic: Barebones Studio Project (based on Yoyo's engine)  (Read 3620 times)

patrickgh3

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Barebones Studio Project (based on Yoyo's engine)
« on: October 21, 2015, 12:46:35 AM »
This is a GameMaker: Studio project that contains only the bare bones features of a fangame engine. It can be useful for technical projects or prototypes where you don't want stuff like a title screen, save files, and a bunch of global state managing getting in your way.

The project is heavily based on Yoyo's engine. All I did was tear stuff out and format stuff to my liking, so most of the credit goes to him. Additionally, I'll probably keep this more or less up to date with major changes to his engine. I hope others find this barebones project as useful as I have! :)

Features:
- Player behavior (walking, jumping, shooting, dying, restarting)
- Common platforming behaviors (vines, flipped gravity, water, etc)
- Simple save scripts (both saving internally and to file)
- Standard graphics
- Player sounds
- That's it

(click to show/hide)

Download - 1.1

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« Last Edit: November 24, 2015, 12:03:00 PM by patrickgh3 »

Derf

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Re: Barebones Studio Project (based on Yoyo's engine)
« Reply #1 on: October 21, 2015, 01:38:00 AM »
Really really useful, thanks Patrick!

Garitox

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Re: Barebones Studio Project (based on Yoyo's engine)
« Reply #2 on: November 12, 2015, 03:00:28 PM »
 :wixSanic: GOOD ENGINE :v

patrickgh3

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Re: Barebones Studio Project (based on Yoyo's engine)
« Reply #3 on: November 24, 2015, 12:00:55 PM »
Released a new version with a bunch of minor changes. I also re-wrote the original post.

Habluka

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Re: Barebones Studio Project (based on Yoyo's engine)
« Reply #4 on: December 12, 2015, 11:26:28 PM »
After using it for a short game, I have to say that this engine was much easier to work with than any of the other ones I've tried out.  Thanks for releasing it.