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Tools & Software / Fangame Manager
« on: March 05, 2016, 10:51:36 AM »
Are you tired of extracting the games and having to check every time if it's already inside a folder or not?
Do you want to have a cool Google Sheets file of your completed games but it's too much work?
Do you have a folder full of games and can't find which one you played last?
Do you use autohotkey and find it a pain to close the script?
This is the answer to all these and more!
The google start row and column options mean how many empty rows/column you want. It enables you to make some cool graphics as padding in case you want to. With just the default options it'll look like: httpss://docs.google.com/spreadsheets/d/1Rb_DruPDAMqX50Wi0fgnK5-xz_mqan02od_DMctzAFM/edit#gid=0
The automatic death and time finding only works for games with readable DeathTime or save1-3 files. Otherwise it'll use 0, or try to read it and get a wrong number. It also doesn't support milliseconds, as seen in I Wanna Eat Chocolate Cake.
Autohotkey stop script will be ran automatically when you close a game opened thru the program, or when you close the program.
This is what the program started as. I always wanted to know how close I was to the right frame, or how fast I could shoot so I made this. The other parts came on top of it afterwards. The frame count isn't always accurate, because the frame starts on different times.
Download link to the file: https://www.mediafire.com/download/nzf9b1lm4w9xlsm/Fangame_Manager_0.92.zip
The program works by searching the folder it is in for folders. It then adds .exe files inside the folders as games.
Github link: httpss://github.com/Samlof/Fangame-Manager
The google sync won't work straight if you compile it yourself. You need to get your own Google Developers account and script id. I added a small tutorial for it and the script itself.
Do you want to have a cool Google Sheets file of your completed games but it's too much work?
Do you have a folder full of games and can't find which one you played last?
Do you use autohotkey and find it a pain to close the script?
This is the answer to all these and more!
The google start row and column options mean how many empty rows/column you want. It enables you to make some cool graphics as padding in case you want to. With just the default options it'll look like: httpss://docs.google.com/spreadsheets/d/1Rb_DruPDAMqX50Wi0fgnK5-xz_mqan02od_DMctzAFM/edit#gid=0
The automatic death and time finding only works for games with readable DeathTime or save1-3 files. Otherwise it'll use 0, or try to read it and get a wrong number. It also doesn't support milliseconds, as seen in I Wanna Eat Chocolate Cake.
Autohotkey stop script will be ran automatically when you close a game opened thru the program, or when you close the program.
This is what the program started as. I always wanted to know how close I was to the right frame, or how fast I could shoot so I made this. The other parts came on top of it afterwards. The frame count isn't always accurate, because the frame starts on different times.
Download link to the file: https://www.mediafire.com/download/nzf9b1lm4w9xlsm/Fangame_Manager_0.92.zip
The program works by searching the folder it is in for folders. It then adds .exe files inside the folders as games.
Github link: httpss://github.com/Samlof/Fangame-Manager
The google sync won't work straight if you compile it yourself. You need to get your own Google Developers account and script id. I added a small tutorial for it and the script itself.