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Messages - cenobyte321

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Game Design / Re: Boss Rush
« on: September 14, 2015, 11:38:10 AM »
I really like the way Boss Rush is presented in Final Fantasy, specifically in FF4 , it's one battle after another of previous bosses with incremented stats. Several elements make the boss rush very balanced and enjoyable to go through from having to finally put down the previous foes to knowing their strategies, so fighting all of them isn't that strenuous.   

I believe the best example that comes close to this one is the Influka battle after the Four Devas, which is actually a boss rush from the previous installments.

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