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Game Design / Re: YoSniper's Fangame Contest 2016 *RESULTS*
« on: August 13, 2016, 09:39:49 AM »
Results are in. See OP.
And with that, I bid you all adieu.
And with that, I bid you all adieu.
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if not place_free(x, y+1) {
vspeed = -1 * jump_speed;
} else if djump > 0 {
vspeed = -1 * djump_speed; //Guessing at the variable name here, but it should be clear.
djump -= 1; //This subtracts one mid-air jump from the available jumps.
}
other.djump += 1; //Assuming "other" refers to the player instance colliding with the refresher.
OK i'll do it.SOLD!
I've been heavy atAwesome. Hope to see it within the next week.procrastinating"work" on my entry.
And by work I mean on and off, throughout the months. I'll essentially be cramming these last few days for it.