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Programming Questions / Camera following player
« on: August 10, 2015, 12:21:39 PM »
Hey there~
So I'm using the Yuuutu Engine and I want the camera to follow the player.
I've got it working, kinda. The thing is, after the player dies, the camera snaps to the top left of the room.
I had this problem before years ago but I used a different engine where the bow would stay put where you died.
Back then I just made the bow be there in any difficulty and made it invisible and let the camera follow that thing. Worked like a charm.
But in Yuuutu's Engine the bow also seems to go to the top left or something.
Is there any way to fix that so that the camera stays where the player died?
Thanks for the help!
So I'm using the Yuuutu Engine and I want the camera to follow the player.
I've got it working, kinda. The thing is, after the player dies, the camera snaps to the top left of the room.
I had this problem before years ago but I used a different engine where the bow would stay put where you died.
Back then I just made the bow be there in any difficulty and made it invisible and let the camera follow that thing. Worked like a charm.
But in Yuuutu's Engine the bow also seems to go to the top left or something.
Is there any way to fix that so that the camera stays where the player died?
Thanks for the help!