Fangames > User-Made Creations
I wanna be the Wolf V1.0.3 - Alpha Release (Updated 2/12/2013)
13lueWolf:
Development is slow because of college. I'll try and add more worlds when I can.
Current Content:
-4 worlds (9 planned worlds)
-Nice terrain and slopes
-Keys
-Levers/Switches
-Color Gun
-Color Swappers/Changers
-MorphBall
-MorphBall Bombs
-Monsters
-Springs
-Escape Menu
-Boss ReFight Feature
-Saving Triggers
-Map effects
Controls:
Movement: Arrow Keys
Jump: Shift
Shoot: Z
Action: X
Morph Mode: C
Morph Bomb: Z in Morph Mode
Reload from Save: S
Toggle Music: M
Toggle Death Sound: N
Toggle Showing the time: T
Return to Loading Screen: R
Assisted Suicide: Q
Pause: P
Download V1.0.3
Update Log
(click to show/hide)December 2/2013:
-Update V1.0.3
-Minor additions to the game.
-Map effects for world 1 and 2
August 12/2013:
-Updated to V1.0.2
-World 4 completed.
-New features added.
August 1/2013:
-Updated info.
-Preparation to release V1.0.2
-Finishing World 4 and World 4 Boss
July 21/2013:
-Updated and modified the Bubble Boss
-Fixed some bugs and an impossible jump.
******I will update the download link when an updated version is ready. If the download link doesn't work, I'm currently changing it.******
Holyanus:
Besides the bubble boss, it looks quite good. Gonna have to give it a try :FrankerZ:
13lueWolf:
A lot of people tell me the bubble boss is too hard or just garbage... But why? Specific feedback is needed here.
Is it because it's too hard? Is it because the bubbles he spawns every time you shoot are too much to handle with the already spawned bubbles when he touches the walls?
I know the boss itself is kind of dumb, but it's meant to be a test/preparation to the player for later parts of the game. The boss itself is kind of easy once you get the (very) predictable movement pattern. And..... I could just say that boss is only a *mid-boss*... If you know what I'm saying. The levels can be extended....A lot.
By the way, thanks go out to Paragus for his helpful comments yesterday.
Holyanus:
--- Quote from: 13lueWolf on July 21, 2013, 12:00:41 PM --- Is it because the bubbles he spawns every time you shoot are too much to handle with the already spawned bubbles when he touches the walls?
--- End quote ---
Basically that.
13lueWolf:
Ok, I see.
If I were to reduce the ammount of bubbles he spawn when he hits the wall, would that be good?
Or I could accelerate the bubble he spawns when he hits the walls so that they spread faster.
The boss is not meant to have tons of phases or attacks, it's just a kind of mini-survival fight.
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