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I wanna beat the spikes

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Hectorpaddy:
I wanna beat the spikes is a quick game I made it contains 50 screens with 1 jump each (1 screen has 2 jumps). The difficulty kinda increases but not really consistently (it also drops one time). After the game there are 3 insanely hard extra stages, Ultra tried one and couldn't beat it :Kappa: , if anyone of you could beat an extra stage (stage 2 without okaykeebees  :Kappa: ). I'd appreciate feed back and if you find bugs or other mistakes please tell me.

(again) Fixed DL: https://www.mediafire.com/?gw39e3h4l5cn2op

infern0man1:
Ill try out when i have time and available computer.

lemonxreaper:
Bug: on stage 43 the portal does nothing, it has no information so the game just crashes, there's also several random portals that do nothing since I saw when I decompiled the see what the issue was.

Feedback: the game overall is pretty fun, interesting jumps. but the lack of a consistent center screen is weird and the way you used the warps can be simplified with another object.
I recommend creating a template screen with the warp player and save added then adjust as needed. the object the simplify the warp sequence would be the following:
sprite: sprWarp
contact with player > code:

with(other){instance_destroy()}
room_goto_next() 

lemonxreaper:
there is also no player start on 44. make sure to check through these things next time  :SoonerLater:

Hectorpaddy:
Well I do know the reason why there is no player start in room 44, because after I tested it I forgot to save it and quicky remade it. I have no Idea while the warp in 43 wasn't coded :/

I fixed the bugs you mentioned (and 1 more) and fixed the DL

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