Fangames > Game Design
GameMaker Studio Standard (50$) is currently free (maybe also the Prof. Edition)
Olivebates:
--- Quote from: dYnAm1c on November 27, 2013, 04:54:54 AM ---Im not into Game Maker but the only complain I heard about the studio version is the removal of the "execute_string()" function.
However since im not into it I don't know what this is doing and what it affects, but for the stuff I read people say it was mostly to play and derp around because it was a really messy function.
--- End quote ---
Yes,
Execute string is a very resource demanding function. It, along with other functions such as all the _add functions, were removed due to being Windows Only. Game Maker: Studio is able to go cross-platform, to mac, mobile, etc. However, these functions were only shortcuts. There are numerous ways to get around the use of these functions, and ways that are much less resource intensive.
TheJooger:
--- Quote from: Olivebates on November 27, 2013, 10:21:43 AM ---
--- Quote from: dYnAm1c on November 27, 2013, 04:54:54 AM ---Im not into Game Maker but the only complain I heard about the studio version is the removal of the "execute_string()" function.
However since im not into it I don't know what this is doing and what it affects, but for the stuff I read people say it was mostly to play and derp around because it was a really messy function.
--- End quote ---
Yes,
Execute string is a very resource demanding function. It, along with other functions such as all the _add functions, were removed due to being Windows Only. Game Maker: Studio is able to go cross-platform, to mac, mobile, etc. However, these functions were only shortcuts. There are numerous ways to get around the use of these functions, and ways that are much less resource intensive.
--- End quote ---
If it's compatible with other OS's, then maybe I'll give it a try. I've just gotten so used to the GML of 8.1, and 8.1's interface, that I don't know if I really wakt to try and make a switch. :(
Olivebates:
--- Quote from: TheJooger on November 27, 2013, 10:54:50 AM ---If it's compatible with other OS's, then maybe I'll give it a try. I've just gotten so used to the GML of 8.1, and 8.1's interface, that I don't know if I really wakt to try and make a switch. :(
--- End quote ---
You can switch the interface of GM:S to GM 8's color scheme, under File > Preferences... > General. And the script editor can be changed in preferences as well, under the tab Scripts and Code.
dYnAm1c:
--- Quote from: Olivebates on November 27, 2013, 12:40:43 PM ---
--- Quote from: TheJooger on November 27, 2013, 10:54:50 AM ---If it's compatible with other OS's, then maybe I'll give it a try. I've just gotten so used to the GML of 8.1, and 8.1's interface, that I don't know if I really wakt to try and make a switch. :(
--- End quote ---
You can switch the interface of GM:S to GM 8's color scheme, under File > Preferences... > General. And the script editor can be changed in preferences as well, under the tab Scripts and Code.
--- End quote ---
Here an instruction: https://www.bluemoonproductions.nl/blog/?p=34
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