Fangames > Programming Questions

Nekoron engine - white flash

(1/2) > >>

Sandsky0:
Hello,

I was wondering why exactly does a white screen flash after pressing 'R' to respawn when using the nekoron engine? I've looked into the init screen and changing the color of it does actually do something, but I don't really understand how to get rid of it completely, thanks

Starz0r:

--- Quote from: Sandsky0 on October 18, 2013, 10:38:58 PM ---Hello,

I was wondering why exactly does a white screen flash after pressing 'R' to respawn when using the nekoron engine? I've looked into the init screen and changing the color of it does actually do something, but I don't really understand how to get rid of it completely, thanks

--- End quote ---
When pressing R it restarts the game from the initializing screen to load your save, what ever color that room is, is the color that will flash.

Olivebates:
You can probably fix this if you go the init room > settings > creation code, and write room_goto_next();

Then, go to your init object, and place all the initiation data into the game start event instead.

infern0man1:

--- Quote from: Olivebates on October 20, 2013, 05:22:27 AM ---You can probably fix this if you go the init room > settings > creation code, and write room_goto_next();

Then, go to your init object, and place all the initiation data into the game start event instead.

--- End quote ---


I tried doing this, but everything fucked up (kid spawned in title room, when you press shift it takes you to stage select, where you proceed to die when you fall off screen.)

Olivebates:
Is your init object persistant?

Navigation

[0] Message Index

[#] Next page

Go to full version